Compare any two graphics cards:
GeForce RTX 2070 vs GeForce RTX 3070 Ti
IntroThe GeForce RTX 2070 uses a 12 nm design. nVidia has set the core frequency at 1410 MHz. The GDDR6 RAM works at a frequency of 1750 MHz on this specific card. It features 2304 SPUs as well as 144 Texture Address Units and 64 Rasterization Operator Units.Compare all that to the GeForce RTX 3070 Ti, which features core clock speeds of 1575 MHz on the GPU, and 1188 MHz on the 8192 MB of GDDR6X memory. It features 6144 SPUs as well as 192 TAUs and 96 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce RTX 3070 Ti should theoretically perform quite a bit faster than the GeForce RTX 2070 overall. (explain)
Texel RateThe GeForce RTX 3070 Ti will be quite a bit (approximately 49%) faster with regards to anisotropic filtering than the GeForce RTX 2070. (explain)
Pixel RateThe GeForce RTX 3070 Ti is quite a bit (more or less 68%) faster with regards to FSAA than the GeForce RTX 2070, and will be able to handle higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred over the external memory interface in one second. It's worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed in one second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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