Compare any two graphics cards:
VS

GeForce 8800 GT 512MB vs GeForce 9500 GT 1GB GDDR3

Intro

The GeForce 8800 GT 512MB features a core clock frequency of 600 MHz and a GDDR3 memory frequency of 900 MHz. It also makes use of a 256-bit bus, and makes use of a 65 nm design. It is made up of 112 SPUs, 56 TAUs, and 16 Raster Operation Units.

Compare all of that to the GeForce 9500 GT 1GB GDDR3, which features GPU clock speed of 550 MHz, and 1024 MB of GDDR3 RAM running at 800 MHz through a 128-bit bus. It also is made up of 32 SPUs, 16 TAUs, and 8 Raster Operation Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9500 GT 1GB GDDR3 50 Watts
GeForce 8800 GT 512MB 105 Watts
Difference: 55 Watts (110%)

Memory Bandwidth

Performance-wise, the GeForce 8800 GT 512MB should theoretically be quite a bit superior to the GeForce 9500 GT 1GB GDDR3 overall. (explain)

GeForce 8800 GT 512MB 57600 MB/sec
GeForce 9500 GT 1GB GDDR3 25600 MB/sec
Difference: 32000 (125%)

Texel Rate

The GeForce 8800 GT 512MB is a lot (about 282%) better at texture filtering than the GeForce 9500 GT 1GB GDDR3. (explain)

GeForce 8800 GT 512MB 33600 Mtexels/sec
GeForce 9500 GT 1GB GDDR3 8800 Mtexels/sec
Difference: 24800 (282%)

Pixel Rate

If using high levels of AA is important to you, then the GeForce 8800 GT 512MB is a better choice, and very much so. (explain)

GeForce 8800 GT 512MB 9600 Mpixels/sec
GeForce 9500 GT 1GB GDDR3 4400 Mpixels/sec
Difference: 5200 (118%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce 8800 GT 512MB GeForce 9500 GT 1GB GDDR3
Manufacturer nVidia nVidia
Year Oct 2007 July 2008
Code Name G92 G96b
Memory 512 MB 1024 MB
Core Speed 600 MHz 550 MHz
Memory Speed 1800 MHz 1600 MHz
Power (Max TDP) 105 watts 50 watts
Bandwidth 57600 MB/sec 25600 MB/sec
Texel Rate 33600 Mtexels/sec 8800 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 4400 Mpixels/sec
Unified Shaders 112 32
Texture Mapping Units 56 16
Render Output Units 16 8
Bus Type GDDR3 GDDR3
Bus Width 256-bit 128-bit
Fab Process 65 nm 55 nm
Transistors 754 million 314 million
Bus PCIe x16 2.0 PCIe x16 2.0, PCI
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Bandwidth is the largest amount of information (counted in MB per second) that can be transferred past the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce 8800 GT 512MB

Amazon.com

Check prices at:

GeForce 9500 GT 1GB GDDR3

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield