Compare any two graphics cards:
GeForce RTX 2070 vs Radeon RX 6700 XT
IntroThe GeForce RTX 2070 makes use of a 12 nm design. nVidia has set the core frequency at 1410 MHz. The GDDR6 RAM runs at a frequency of 1750 MHz on this particular card. It features 2304 SPUs along with 144 TAUs and 64 ROPs.Compare that to the Radeon RX 6700 XT, which comes with GPU clock speed of 2321 MHz, and (Unknown) MB of GDDR6 RAM running at 2000 MHz through a 192-bit bus. It also features 2560 Stream Processors, 160 TAUs, and 64 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically speaking, the GeForce RTX 2070 should be 17% quicker than the Radeon RX 6700 XT overall, due to its greater bandwidth. (explain)
Texel RateThe Radeon RX 6700 XT will be quite a bit (more or less 83%) faster with regards to AF than the GeForce RTX 2070. (explain)
Pixel RateIf using a high resolution is important to you, then the Radeon RX 6700 XT is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (counted in megabytes per second) that can be transferred over the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR type RAM, it must be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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