Compare any two graphics cards:
Radeon RX 6900 XT vs Radeon RX Vega 56
IntroThe Radeon RX 6900 XT makes use of a 7 nm design. AMD has set the core speed at 1825 MHz. The GDDR6 RAM is set to run at a speed of 2000 MHz on this specific model. It features 5120 SPUs as well as 320 TAUs and 128 Rasterization Operator Units.Compare those specs to the Radeon RX Vega 56, which makes use of a 14 nm design. AMD has clocked the core frequency at 1156 MHz. The HBM2 RAM runs at a frequency of 1600 MHz on this specific model. It features 3584 SPUs along with 224 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 6900 XT should theoretically be quite a bit better than the Radeon RX Vega 56 in general. (explain)
Texel RateThe Radeon RX 6900 XT should be quite a bit (about 126%) faster with regards to texture filtering than the Radeon RX Vega 56. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Radeon RX 6900 XT is the winner, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the interface width by its memory speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is worked out by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the most pixels the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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