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Radeon R9 295X2 vs Radeon RX 6800

Intro

The Radeon R9 295X2 makes use of a 28 nm design. AMD has set the core speed at 1018 MHz. The GDDR5 RAM works at a speed of 1250 MHz on this card. It features 2816 SPUs as well as 176 TAUs and 64 Rasterization Operator Units.

Compare all of that to the Radeon RX 6800, which makes use of a 7 nm design. AMD has set the core speed at 1700 MHz. The GDDR6 memory runs at a speed of 2000 MHz on this card. It features 3840 SPUs along with 240 Texture Address Units and 96 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 6800 250 Watts
Radeon R9 295X2 500 Watts
Difference: 250 Watts (100%)

Memory Bandwidth

Theoretically speaking, the Radeon R9 295X2 will be 22% faster than the Radeon RX 6800 overall, because of its higher bandwidth. (explain)

Radeon R9 295X2 640000 MB/sec
Radeon RX 6800 524288 MB/sec
Difference: 115712 (22%)

Texel Rate

The Radeon RX 6800 should be a little bit (more or less 14%) better at texture filtering than the Radeon R9 295X2. (explain)

Radeon RX 6800 408000 Mtexels/sec
Radeon R9 295X2 358336 Mtexels/sec
Difference: 49664 (14%)

Pixel Rate

If using high levels of AA is important to you, then the Radeon RX 6800 is superior to the Radeon R9 295X2, and very much so. (explain)

Radeon RX 6800 163200 Mpixels/sec
Radeon R9 295X2 130304 Mpixels/sec
Difference: 32896 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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Radeon R9 295X2

Amazon.com

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Radeon RX 6800

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 295X2 Radeon RX 6800
Manufacturer AMD AMD
Year April 2014 November 2020
Code Name Vesuvius Navi 21
Memory 4096 MB (x2) 16384 MB
Core Speed 1018 MHz (x2) 1700 MHz
Memory Speed 5000 MHz (x2) 4000 GB/s
Power (Max TDP) 500 watts 250 watts
Bandwidth 640000 MB/sec 524288 MB/sec
Texel Rate 358336 Mtexels/sec 408000 Mtexels/sec
Pixel Rate 130304 Mpixels/sec 163200 Mpixels/sec
Unified Shaders 2816 (x2) 3840
Texture Mapping Units 176 (x2) 240
Render Output Units 64 (x2) 96
Bus Type GDDR5 GDDR6
Bus Width 512-bit (x2) 256-bit
Fab Process 28 nm 7 nm
Transistors 6200 million 26800 million
Bus PCIe 3.0 x16 PCIe 4.0 x16
DirectX Version DirectX 11.2 DirectX 12
OpenGL Version OpenGL 4.3 OpenGL 4.6

Memory Bandwidth: Bandwidth is the largest amount of data (in units of megabytes per second) that can be moved over the external memory interface in one second. The number is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon R9 295X2

Amazon.com

Check prices at:

Radeon RX 6800

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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