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GeForce 8800 GT 256MB vs GeForce 8800 GTS (G80) 320MB

Intro

The GeForce 8800 GT 256MB has a GPU core clock speed of 600 MHz, and the 256 MB of GDDR3 RAM is set to run at 700 MHz through a 256-bit bus. It also is made up of 112 SPUs, 56 TAUs, and 16 Raster Operation Units.

Compare all that to the GeForce 8800 GTS (G80) 320MB, which uses a 90 nm design. nVidia has clocked the core speed at 513 MHz. The GDDR3 RAM is set to run at a speed of 792 MHz on this particular card. It features 96 SPUs as well as 48 TAUs and 20 Rasterization Operator Units.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 8800 GT 256MB 105 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 38 Watts (36%)

Memory Bandwidth

In theory, the GeForce 8800 GTS (G80) 320MB is 41% faster than the GeForce 8800 GT 256MB in general, because of its greater bandwidth. (explain)

GeForce 8800 GTS (G80) 320MB 63360 MB/sec
GeForce 8800 GT 256MB 44800 MB/sec
Difference: 18560 (41%)

Texel Rate

The GeForce 8800 GT 256MB should be quite a bit (approximately 36%) faster with regards to texture filtering than the GeForce 8800 GTS (G80) 320MB. (explain)

GeForce 8800 GT 256MB 33600 Mtexels/sec
GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
Difference: 8976 (36%)

Pixel Rate

The GeForce 8800 GTS (G80) 320MB is just a bit (more or less 7%) more effective at FSAA than the GeForce 8800 GT 256MB, and also will be capable of handling higher screen resolutions more effectively. (explain)

GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
GeForce 8800 GT 256MB 9600 Mpixels/sec
Difference: 660 (7%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GT 256MB

Amazon.com

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GT 256MB GeForce 8800 GTS (G80) 320MB
Manufacturer nVidia nVidia
Year Dec 2007 Feb 2007
Code Name G92 G80
Memory 256 MB 320 MB
Core Speed 600 MHz 513 MHz
Memory Speed 1400 MHz 1584 MHz
Power (Max TDP) 105 watts 143 watts
Bandwidth 44800 MB/sec 63360 MB/sec
Texel Rate 33600 Mtexels/sec 24624 Mtexels/sec
Pixel Rate 9600 Mpixels/sec 10260 Mpixels/sec
Unified Shaders 112 96
Texture Mapping Units 56 48
Render Output Units 16 20
Bus Type GDDR3 GDDR3
Bus Width 256-bit 320-bit
Fab Process 65 nm 90 nm
Transistors 754 million 681 million
Bus PCIe x16 2.0 PCIe x16
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be transported over the external memory interface in a second. It's worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to the local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce 8800 GT 256MB

Amazon.com

Check prices at:

GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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