Compare any two graphics cards:
GeForce RTX 2080 SUPER vs Radeon VII
IntroThe GeForce RTX 2080 SUPER makes use of a 12 nm design. nVidia has set the core frequency at 1650 MHz. The GDDR6 memory is set to run at a frequency of 1937 MHz on this particular model. It features 3072 SPUs as well as 192 TAUs and 64 ROPs.Compare those specs to the Radeon VII, which makes use of a 7 nm design. AMD has clocked the core speed at 1400 MHz. The HBM2 memory works at a speed of 1000 MHz on this card. It features 3840 SPUs as well as 240 Texture Address Units and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthIn theory, the Radeon VII is 106% faster than the GeForce RTX 2080 SUPER overall, due to its greater data rate. (explain)
Texel RateThe Radeon VII is a little bit (about 6%) faster with regards to anisotropic filtering than the GeForce RTX 2080 SUPER. (explain)
Pixel RateIf running with lots of anti-aliasing is important to you, then the GeForce RTX 2080 SUPER is superior to the Radeon VII, but only just. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in MB per second) that can be transferred over the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. If it uses DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly record to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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