Compare any two graphics cards:
Radeon HD 6450 (OEM) vs Radeon RX 5600
IntroThe Radeon HD 6450 (OEM) makes use of a 40 nm design. AMD has clocked the core frequency at 625 MHz. The GDDR3 RAM runs at a frequency of 800 MHz on this card. It features 160 SPUs as well as 8 Texture Address Units and 4 Rasterization Operator Units.Compare those specifications to the Radeon RX 5600, which features core speeds of 1375 MHz on the GPU, and 1500 MHz on the 6144 MB of GDDR6 memory. It features 2048 SPUs as well as 128 TAUs and 64 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthTheoretically, the Radeon RX 5600 should perform much faster than the Radeon HD 6450 (OEM) in general. (explain)
Texel RateThe Radeon RX 5600 should be much (approximately 3420%) faster with regards to anisotropic filtering than the Radeon HD 6450 (OEM). (explain)
Pixel RateIf running with high levels of AA is important to you, then the Radeon RX 5600 is superior to the Radeon HD 6450 (OEM), by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported past the external memory interface in a second. The number is worked out by multiplying the interface width by its memory clock speed. In the case of DDR RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!