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GeForce GTX 1050 Ti vs Radeon RX 5700 XT 50th Anniversary Edition

Intro

The GeForce GTX 1050 Ti has a clock speed of 1290 MHz and a GDDR5 memory speed of 1750 MHz. It also uses a 128-bit bus, and makes use of a 14 nm design. It is comprised of 768 SPUs, 48 Texture Address Units, and 32 ROPs.

Compare that to the Radeon RX 5700 XT 50th Anniversary Edition, which has core speeds of 1680 MHz on the GPU, and 1750 MHz on the 8096 MB of GDDR6 RAM. It features 2560 SPUs along with 160 TAUs and 64 Rasterization Operator Units.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
Radeon RX 5700 XT 50th Anniversary Edition 235 Watts
Difference: 160 Watts (213%)

Memory Bandwidth

In theory, the Radeon RX 5700 XT 50th Anniversary Edition should be 300% faster than the GeForce GTX 1050 Ti overall, because of its greater bandwidth. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 458752 MB/sec
GeForce GTX 1050 Ti 114688 MB/sec
Difference: 344064 (300%)

Texel Rate

The Radeon RX 5700 XT 50th Anniversary Edition is quite a bit (about 334%) faster with regards to texture filtering than the GeForce GTX 1050 Ti. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 268800 Mtexels/sec
GeForce GTX 1050 Ti 61920 Mtexels/sec
Difference: 206880 (334%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX 5700 XT 50th Anniversary Edition is the winner, by a large margin. (explain)

Radeon RX 5700 XT 50th Anniversary Edition 107520 Mpixels/sec
GeForce GTX 1050 Ti 41280 Mpixels/sec
Difference: 66240 (160%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Ti Radeon RX 5700 XT 50th Anniversary Edition
Manufacturer nVidia AMD
Year October 2016 July 2019
Code Name GP107-400 Navi 10
Memory 4096 MB 8096 MB
Core Speed 1290 MHz 1680 MHz
Memory Speed 7000 MHz 3500 GB/s
Power (Max TDP) 75 watts 235 watts
Bandwidth 114688 MB/sec 458752 MB/sec
Texel Rate 61920 Mtexels/sec 268800 Mtexels/sec
Pixel Rate 41280 Mpixels/sec 107520 Mpixels/sec
Unified Shaders 768 2560
Texture Mapping Units 48 160
Render Output Units 32 64
Bus Type GDDR5 GDDR6
Bus Width 128-bit 256-bit
Fab Process 14 nm 7 nm
Transistors 3300 million 10300 million
Bus PCIe 3.0 x16 PCIe 4.0 ×16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of megabytes per second) that can be transported over the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum number of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Radeon RX 5700 XT 50th Anniversary Edition

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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