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GeForce 8800 GTS (G80) 320MB vs GeForce 9600 GT 512MB

Intro

The GeForce 8800 GTS (G80) 320MB makes use of a 90 nm design. nVidia has clocked the core speed at 513 MHz. The GDDR3 memory works at a speed of 792 MHz on this model. It features 96 SPUs as well as 48 Texture Address Units and 20 ROPs.

Compare those specifications to the GeForce 9600 GT 512MB, which comes with clock speeds of 650 MHz on the GPU, and 900 MHz on the 512 MB of GDDR3 memory. It features 64 SPUs as well as 32 TAUs and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 9600 GT 512MB 95 Watts
GeForce 8800 GTS (G80) 320MB 143 Watts
Difference: 48 Watts (51%)

Memory Bandwidth

In theory, the GeForce 8800 GTS (G80) 320MB should perform a bit faster than the GeForce 9600 GT 512MB overall. (explain)

GeForce 8800 GTS (G80) 320MB 63360 MB/sec
GeForce 9600 GT 512MB 57600 MB/sec
Difference: 5760 (10%)

Texel Rate

The GeForce 8800 GTS (G80) 320MB will be just a bit (more or less 18%) more effective at AF than the GeForce 9600 GT 512MB. (explain)

GeForce 8800 GTS (G80) 320MB 24624 Mtexels/sec
GeForce 9600 GT 512MB 20800 Mtexels/sec
Difference: 3824 (18%)

Pixel Rate

The GeForce 9600 GT 512MB should be a small bit (about 1%) more effective at full screen anti-aliasing than the GeForce 8800 GTS (G80) 320MB, and also will be capable of handling higher resolutions without losing too much performance. (explain)

GeForce 9600 GT 512MB 10400 Mpixels/sec
GeForce 8800 GTS (G80) 320MB 10260 Mpixels/sec
Difference: 140 (1%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 8800 GTS (G80) 320MB

Amazon.com

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GeForce 9600 GT 512MB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 8800 GTS (G80) 320MB GeForce 9600 GT 512MB
Manufacturer nVidia nVidia
Year Feb 2007 Feb 2008
Code Name G80 G94a/b
Memory 320 MB 512 MB
Core Speed 513 MHz 650 MHz
Memory Speed 1584 MHz 1800 MHz
Power (Max TDP) 143 watts 95 watts
Bandwidth 63360 MB/sec 57600 MB/sec
Texel Rate 24624 Mtexels/sec 20800 Mtexels/sec
Pixel Rate 10260 Mpixels/sec 10400 Mpixels/sec
Unified Shaders 96 64
Texture Mapping Units 48 32
Render Output Units 20 16
Bus Type GDDR3 GDDR3
Bus Width 320-bit 256-bit
Fab Process 90 nm 65/55 nm
Transistors 681 million 505 million
Bus PCIe x16 PCIe x16 2.0
DirectX Version DirectX 10 DirectX 10
OpenGL Version OpenGL 3.0 OpenGL 3.0

Memory Bandwidth: Memory bandwidth is the largest amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. The number is calculated by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This figure is worked out by multiplying the total texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the graphics card can possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce 8800 GTS (G80) 320MB

Amazon.com

Check prices at:

GeForce 9600 GT 512MB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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