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Geforce GTX 1080 Ti vs Radeon VII

Intro

The Geforce GTX 1080 Ti makes use of a 16 nm design. nVidia has clocked the core frequency at 1480 MHz. The GDDR5X memory runs at a frequency of 1376 MHz on this specific card. It features 3584 SPUs along with 224 Texture Address Units and 88 Rasterization Operator Units.

Compare those specifications to the Radeon VII, which comes with a core clock speed of 1400 MHz and a HBM2 memory speed of 1000 MHz. It also makes use of a 4096-bit memory bus, and makes use of a 7 nm design. It is made up of 3840 SPUs, 240 Texture Address Units, and 64 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon VII 27400 points
Difference: 229 (1%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 1080 Ti 250 Watts
Radeon VII 295 Watts
Difference: 45 Watts (18%)

Memory Bandwidth

The Radeon VII should in theory be a lot faster than the Geforce GTX 1080 Ti in general. (explain)

Radeon VII 1048576 MB/sec
Geforce GTX 1080 Ti 495616 MB/sec
Difference: 552960 (112%)

Texel Rate

The Radeon VII is just a bit (more or less 1%) better at texture filtering than the Geforce GTX 1080 Ti. (explain)

Radeon VII 336000 Mtexels/sec
Geforce GTX 1080 Ti 331520 Mtexels/sec
Difference: 4480 (1%)

Pixel Rate

The Geforce GTX 1080 Ti should be a lot (about 45%) faster with regards to full screen anti-aliasing than the Radeon VII, and able to handle higher resolutions without slowing down too much. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon VII 89600 Mpixels/sec
Difference: 40640 (45%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon VII

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon VII
Manufacturer nVidia AMD
Year March 2017 2019
Code Name GP102 Vega 20 XT
Memory 11264 MB 16384 MB
Core Speed 1480 MHz 1400 MHz
Memory Speed 11008 MHz 1000 MHz
Power (Max TDP) 250 watts 295 watts
Bandwidth 495616 MB/sec 1048576 MB/sec
Texel Rate 331520 Mtexels/sec 336000 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 89600 Mpixels/sec
Unified Shaders 3584 3840
Texture Mapping Units 224 240
Render Output Units 88 64
Bus Type GDDR5X HBM2
Bus Width 352-bit 4096-bit
Fab Process 16 nm 7 nm
Transistors 12000 million 13230 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12
OpenGL Version OpenGL 4.5 OpenGL 4.6

Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon VII

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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