Compare any two graphics cards:
GeForce RTX 2080 Ti vs Radeon R9 M385X
IntroThe GeForce RTX 2080 Ti makes use of a 12 nm design. nVidia has set the core speed at 1350 MHz. The GDDR6 RAM is set to run at a frequency of 1750 MHz on this card. It features 4352 SPUs along with 272 Texture Address Units and 88 ROPs.Compare those specs to the Radeon R9 M385X, which uses a 28 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 RAM works at a speed of 1500 MHz on this card. It features 896 SPUs as well as 56 TAUs and 16 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksMemory BandwidthPerformance-wise, the GeForce RTX 2080 Ti should in theory be a lot superior to the Radeon R9 M385X overall. (explain)
Texel RateThe GeForce RTX 2080 Ti should be a lot (more or less 496%) faster with regards to texture filtering than the Radeon R9 M385X. (explain)
Pixel RateIf running with a high screen resolution is important to you, then the GeForce RTX 2080 Ti is a better choice, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (in units of megabytes per second) that can be transported past the external memory interface in a second. It is calculated by multiplying the interface width by the speed of its memory. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the most pixels that the graphics card can possibly record to the local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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