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GeForce GTX 1070 Ti vs Radeon HD 4850 X2 1GB

Intro

The GeForce GTX 1070 Ti comes with a clock frequency of 1607 MHz and a GDDR5 memory frequency of 2000 MHz. It also features a 256-bit memory bus, and uses a 16 nm design. It features 2432 SPUs, 152 TAUs, and 64 Raster Operation Units.

Compare all that to the Radeon HD 4850 X2 1GB, which comes with GPU clock speed of 625 MHz, and 1024 MB of GDDR3 RAM set to run at 993 MHz through a 256-bit bus. It also is comprised of 800(160x5) SPUs, 40 Texture Address Units, and 16 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
Radeon HD 4850 X2 1GB 250 Watts
Difference: 70 Watts (39%)

Memory Bandwidth

Theoretically, the GeForce GTX 1070 Ti should be quite a bit faster than the Radeon HD 4850 X2 1GB in general. (explain)

GeForce GTX 1070 Ti 262144 MB/sec
Radeon HD 4850 X2 1GB 127104 MB/sec
Difference: 135040 (106%)

Texel Rate

The GeForce GTX 1070 Ti is a lot (about 389%) faster with regards to texture filtering than the Radeon HD 4850 X2 1GB. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
Radeon HD 4850 X2 1GB 50000 Mtexels/sec
Difference: 194264 (389%)

Pixel Rate

If running with high levels of AA is important to you, then the GeForce GTX 1070 Ti is superior to the Radeon HD 4850 X2 1GB, by a large margin. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
Radeon HD 4850 X2 1GB 20000 Mpixels/sec
Difference: 82848 (414%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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Radeon HD 4850 X2 1GB

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti Radeon HD 4850 X2 1GB
Manufacturer nVidia AMD
Year November 2017 Nov 7, 2008
Code Name GP104-300 R700
Memory 8192 MB 1024 MB (x2)
Core Speed 1607 MHz 625 MHz (x2)
Memory Speed 8000 MHz 1986 MHz (x2)
Power (Max TDP) 180 watts 250 watts
Bandwidth 262144 MB/sec 127104 MB/sec
Texel Rate 244264 Mtexels/sec 50000 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 20000 Mpixels/sec
Unified Shaders 2432 800(160x5) (x2)
Texture Mapping Units 152 40 (x2)
Render Output Units 64 16 (x2)
Bus Type GDDR5 GDDR3
Bus Width 256-bit 256-bit (x2)
Fab Process 16 nm 55 nm
Transistors 7200 million 956 million
Bus PCIe 3.0 x16 PCIe 2.0 x16 (PCIe bridge)
DirectX Version DirectX 12.0 DirectX 10.1
OpenGL Version OpenGL 4.6 OpenGL 3.0

Memory Bandwidth: Bandwidth is the maximum amount of information (measured in MB per second) that can be transported across the external memory interface within a second. It's worked out by multiplying the interface width by its memory speed. If it uses DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

Radeon HD 4850 X2 1GB

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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