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GeForce GTX 1070 Ti vs GeForce GTX 590

Intro

The GeForce GTX 1070 Ti comes with a clock frequency of 1607 MHz and a GDDR5 memory speed of 2000 MHz. It also uses a 256-bit memory bus, and makes use of a 16 nm design. It is made up of 2432 SPUs, 152 Texture Address Units, and 64 Raster Operation Units.

Compare those specs to the GeForce GTX 590, which features GPU core speed of 607 MHz, and 1536 MB of GDDR5 memory running at 855 MHz through a 384-bit bus. It also is made up of 512 Stream Processors, 64 TAUs, and 48 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1070 Ti 19808 points
GeForce GTX 590 6680 points
Difference: 13128 (197%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 Ti 180 Watts
GeForce GTX 590 365 Watts
Difference: 185 Watts (103%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 590 will be 25% faster than the GeForce GTX 1070 Ti in general, due to its greater bandwidth. (explain)

GeForce GTX 590 328320 MB/sec
GeForce GTX 1070 Ti 262144 MB/sec
Difference: 66176 (25%)

Texel Rate

The GeForce GTX 1070 Ti is quite a bit (about 214%) faster with regards to texture filtering than the GeForce GTX 590. (explain)

GeForce GTX 1070 Ti 244264 Mtexels/sec
GeForce GTX 590 77696 Mtexels/sec
Difference: 166568 (214%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1070 Ti is a better choice, by far. (explain)

GeForce GTX 1070 Ti 102848 Mpixels/sec
GeForce GTX 590 58272 Mpixels/sec
Difference: 44576 (76%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GTX 1070 Ti

Amazon.com

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GeForce GTX 590

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Ti GeForce GTX 590
Manufacturer nVidia nVidia
Year November 2017 March 2011
Code Name GP104-300 GF110
Memory 8192 MB 1536 MB (x2)
Core Speed 1607 MHz 607 MHz (x2)
Memory Speed 8000 MHz 3420 MHz (x2)
Power (Max TDP) 180 watts 365 watts
Bandwidth 262144 MB/sec 328320 MB/sec
Texel Rate 244264 Mtexels/sec 77696 Mtexels/sec
Pixel Rate 102848 Mpixels/sec 58272 Mpixels/sec
Unified Shaders 2432 512 (x2)
Texture Mapping Units 152 64 (x2)
Render Output Units 64 48 (x2)
Bus Type GDDR5 GDDR5
Bus Width 256-bit 384-bit (x2)
Fab Process 16 nm 40 nm
Transistors 7200 million 3000 million
Bus PCIe 3.0 x16 PCIe 2.0 x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.6 OpenGL 4.1

Memory Bandwidth: Memory bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory speed. If the card has DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The number is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, most notably the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to reach the max fill rate.

Display Prices

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GeForce GTX 1070 Ti

Amazon.com

Check prices at:

GeForce GTX 590

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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