Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon HD 7970
IntroThe GeForce GTX 1070 Ti makes use of a 16 nm design. nVidia has set the core frequency at 1607 MHz. The GDDR5 RAM is set to run at a frequency of 2000 MHz on this particular card. It features 2432 SPUs as well as 152 Texture Address Units and 64 ROPs.Compare those specs to the Radeon HD 7970, which features a core clock speed of 925 MHz and a GDDR5 memory speed of 1375 MHz. It also makes use of a 384-bit bus, and uses a 28 nm design. It features 2048 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon HD 7970 should theoretically be a bit better than the GeForce GTX 1070 Ti overall. (explain)
Texel RateThe GeForce GTX 1070 Ti will be quite a bit (more or less 106%) better at AF than the Radeon HD 7970. (explain)
Pixel RateThe GeForce GTX 1070 Ti will be a lot (about 247%) more effective at full screen anti-aliasing than the Radeon HD 7970, and also able to handle higher screen resolutions without losing too much performance. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transported across the external memory interface in one second. It's calculated by multiplying the interface width by the speed of its memory. If the card has DDR type RAM, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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