Compare any two graphics cards:
GeForce GTX 1070 Ti vs Radeon R9 290
IntroThe GeForce GTX 1070 Ti has a GPU clock speed of 1607 MHz, and the 8192 MB of GDDR5 memory runs at 2000 MHz through a 256-bit bus. It also is made up of 2432 SPUs, 152 Texture Address Units, and 64 Raster Operation Units.Compare those specifications to the Radeon R9 290, which comes with a clock speed of 800 MHz and a GDDR5 memory frequency of 1250 MHz. It also uses a 512-bit memory bus, and uses a 28 nm design. It is made up of 2560 SPUs, 160 TAUs, and 64 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon R9 290 should in theory perform quite a bit faster than the GeForce GTX 1070 Ti in general. (explain)
Texel RateThe GeForce GTX 1070 Ti should be quite a bit (more or less 91%) more effective at anisotropic filtering than the Radeon R9 290. (explain)
Pixel RateThe GeForce GTX 1070 Ti will be much (approximately 101%) faster with regards to FSAA than the Radeon R9 290, and also capable of handling higher screen resolutions more effectively. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the max amount of information (in units of megabytes per second) that can be moved across the external memory interface within a second. It's calculated by multiplying the bus width by the speed of its memory. If it uses DDR memory, it should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly record to its local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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