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GeForce GT 1030 vs GeForce GTX 260 Core 216

Intro

The GeForce GT 1030 has a clock speed of 1265 MHz and a GDDR5 memory speed of 1502 MHz. It also makes use of a 64-bit bus, and makes use of a 16 nm design. It features 384 SPUs, 32 Texture Address Units, and 16 ROPs.

Compare all that to the GeForce GTX 260 Core 216, which features a clock frequency of 576 MHz and a GDDR3 memory speed of 999 MHz. It also makes use of a 448-bit bus, and uses a 65 nm design. It features 216 SPUs, 72 TAUs, and 28 ROPs.

Display Graphs

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce GTX 260 Core 216 202 Watts
Difference: 172 Watts (573%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 260 Core 216 should be 128% faster than the GeForce GT 1030 in general, due to its greater bandwidth. (explain)

GeForce GTX 260 Core 216 111888 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 62736 (128%)

Texel Rate

The GeForce GTX 260 Core 216 will be a little bit (more or less 2%) faster with regards to texture filtering than the GeForce GT 1030. (explain)

GeForce GTX 260 Core 216 41472 Mtexels/sec
GeForce GT 1030 40480 Mtexels/sec
Difference: 992 (2%)

Pixel Rate

The GeForce GT 1030 will be much (more or less 25%) faster with regards to anti-aliasing than the GeForce GTX 260 Core 216, and also able to handle higher screen resolutions more effectively. (explain)

GeForce GT 1030 20240 Mpixels/sec
GeForce GTX 260 Core 216 16128 Mpixels/sec
Difference: 4112 (25%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 1030

Amazon.com

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GeForce GTX 260 Core 216

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 1030 GeForce GTX 260 Core 216
Manufacturer nVidia nVidia
Year May 2017 September 16, 2008
Code Name GP108-300 G200
Memory 2048 MB 896 MB
Core Speed 1265 MHz 576 MHz
Memory Speed 6008 MHz 1998 MHz
Power (Max TDP) 30 watts 202 watts
Bandwidth 49152 MB/sec 111888 MB/sec
Texel Rate 40480 Mtexels/sec 41472 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 16128 Mpixels/sec
Unified Shaders 384 216
Texture Mapping Units 32 72
Render Output Units 16 28
Bus Type GDDR5 GDDR3
Bus Width 64-bit 448-bit
Fab Process 16 nm 65 nm
Transistors 3300 million 1400 million
Bus PCIe 3.0 x16 PCIe x16 2.0
DirectX Version DirectX 12.0 DirectX 10
OpenGL Version OpenGL 4.5 OpenGL 3.1

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be moved across the external memory interface in a second. The number is calculated by multiplying the interface width by the speed of its memory. If it uses DDR RAM, the result should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total number of texture units by the core speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GT 1030

Amazon.com

Check prices at:

GeForce GTX 260 Core 216

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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