Compare any two graphics cards:
VS

GeForce GT 1030 vs GeForce GTX 460 SE

Intro

The GeForce GT 1030 has a GPU core speed of 1265 MHz, and the 2048 MB of GDDR5 RAM is set to run at 1502 MHz through a 64-bit bus. It also is comprised of 384 Stream Processors, 32 Texture Address Units, and 16 ROPs.

Compare that to the GeForce GTX 460 SE, which makes use of a 40 nm design. nVidia has clocked the core frequency at 650 MHz. The GDDR5 memory runs at a frequency of 850 MHz on this card. It features 288 SPUs along with 48 Texture Address Units and 32 ROPs.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
GeForce GTX 460 SE 150 Watts
Difference: 120 Watts (400%)

Memory Bandwidth

Theoretically speaking, the GeForce GTX 460 SE should be a lot faster than the GeForce GT 1030 in general. (explain)

GeForce GTX 460 SE 108800 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 59648 (121%)

Texel Rate

The GeForce GT 1030 is quite a bit (about 30%) better at anisotropic filtering than the GeForce GTX 460 SE. (explain)

GeForce GT 1030 40480 Mtexels/sec
GeForce GTX 460 SE 31200 Mtexels/sec
Difference: 9280 (30%)

Pixel Rate

The GeForce GTX 460 SE should be a bit (approximately 3%) more effective at full screen anti-aliasing than the GeForce GT 1030, and should be capable of handling higher resolutions without slowing down too much. (explain)

GeForce GTX 460 SE 20800 Mpixels/sec
GeForce GT 1030 20240 Mpixels/sec
Difference: 560 (3%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 1030 GeForce GTX 460 SE
Manufacturer nVidia nVidia
Year May 2017 November 2010
Code Name GP108-300 GF104
Memory 2048 MB 1024 MB
Core Speed 1265 MHz 650 MHz
Memory Speed 6008 MHz 3400 MHz
Power (Max TDP) 30 watts 150 watts
Bandwidth 49152 MB/sec 108800 MB/sec
Texel Rate 40480 Mtexels/sec 31200 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 20800 Mpixels/sec
Unified Shaders 384 288
Texture Mapping Units 32 48
Render Output Units 16 32
Bus Type GDDR5 GDDR5
Bus Width 64-bit 256-bit
Fab Process 16 nm 40 nm
Transistors 3300 million 1950 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. In the case of DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly write to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

Hide Prices

GeForce GT 1030

Amazon.com

Check prices at:

GeForce GTX 460 SE

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield