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GeForce GT 1030 vs Radeon HD 7990

Intro

The GeForce GT 1030 uses a 16 nm design. nVidia has clocked the core frequency at 1265 MHz. The GDDR5 RAM works at a speed of 1502 MHz on this specific card. It features 384 SPUs along with 32 Texture Address Units and 16 Rasterization Operator Units.

Compare all that to the Radeon HD 7990, which features a clock frequency of 950 MHz and a GDDR5 memory speed of 1500 MHz. It also uses a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 2048 SPUs, 128 TAUs, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 1030 30 Watts
Radeon HD 7990 375 Watts
Difference: 345 Watts (1150%)

Memory Bandwidth

The Radeon HD 7990 should in theory perform a lot faster than the GeForce GT 1030 in general. (explain)

Radeon HD 7990 576000 MB/sec
GeForce GT 1030 49152 MB/sec
Difference: 526848 (1072%)

Texel Rate

The Radeon HD 7990 will be much (about 501%) more effective at AF than the GeForce GT 1030. (explain)

Radeon HD 7990 243200 Mtexels/sec
GeForce GT 1030 40480 Mtexels/sec
Difference: 202720 (501%)

Pixel Rate

The Radeon HD 7990 should be quite a bit (approximately 200%) better at FSAA than the GeForce GT 1030, and also capable of handling higher resolutions more effectively. (explain)

Radeon HD 7990 60800 Mpixels/sec
GeForce GT 1030 20240 Mpixels/sec
Difference: 40560 (200%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

One or more cards in this comparison are multi-core. This means that their bandwidth, texel and pixel rates are theoretically doubled - this does not mean the card will actually perform twice as fast, but only that it should in theory be able to. Actual game benchmarks will give a more accurate idea of what it's capable of.

Price Comparison

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GeForce GT 1030

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 1030 Radeon HD 7990
Manufacturer nVidia AMD
Year May 2017 April 2013
Code Name GP108-300 Malta
Memory 2048 MB 3072 MB (x2)
Core Speed 1265 MHz 950 MHz (x2)
Memory Speed 6008 MHz 6000 MHz (x2)
Power (Max TDP) 30 watts 375 watts
Bandwidth 49152 MB/sec 576000 MB/sec
Texel Rate 40480 Mtexels/sec 243200 Mtexels/sec
Pixel Rate 20240 Mpixels/sec 60800 Mpixels/sec
Unified Shaders 384 2048 (x2)
Texture Mapping Units 32 128 (x2)
Render Output Units 16 32 (x2)
Bus Type GDDR5 GDDR5
Bus Width 64-bit 384-bit (x2)
Fab Process 16 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. The number is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of Render Output Units by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GT 1030

Amazon.com

Check prices at:

Radeon HD 7990

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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