Compare any two graphics cards:
GeForce 8300 GS (OEM) vs Nvidia Titan Xp
IntroThe GeForce 8300 GS (OEM) has a clock speed of 450 MHz and a DDR2 memory speed of 400 MHz. It also uses a 64-bit memory bus, and makes use of a 80 nm design. It is made up of 8 SPUs, 4 Texture Address Units, and 2 Raster Operation Units.Compare that to the Nvidia Titan Xp, which features a core clock frequency of 1582 MHz and a GDDR5X memory frequency of 1426 MHz. It also uses a 384-bit memory bus, and uses a 16 nm design. It is comprised of 3840 SPUs, 240 Texture Address Units, and 96 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Nvidia Titan Xp should theoretically perform much faster than the GeForce 8300 GS (OEM) overall. (explain)
Texel RateThe Nvidia Titan Xp should be a lot (about 20993%) faster with regards to texture filtering than the GeForce 8300 GS (OEM). (explain)
Pixel RateIf using a high screen resolution is important to you, then the Nvidia Titan Xp is the winner, and very much so. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred past the external memory interface in a second. It is calculated by multiplying the card's bus width by the speed of its memory. If it uses DDR type RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is worked out by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory per second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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