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Geforce GTX 770 vs Nvidia Titan Xp

Intro

The Geforce GTX 770 comes with a clock frequency of 1046 MHz and a GDDR5 memory frequency of 1753 MHz. It also features a 256-bit memory bus, and uses a 28 nm design. It features 1536 SPUs, 128 Texture Address Units, and 32 Raster Operation Units.

Compare all that to the Nvidia Titan Xp, which comes with core speeds of 1582 MHz on the GPU, and 1426 MHz on the 12288 MB of GDDR5X memory. It features 3840 SPUs as well as 240 TAUs and 96 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Geforce GTX 770 7854 points
Difference: 20084 (256%)

Zcash Mining Hash Rate

Nvidia Titan Xp 810 Sol/s
Geforce GTX 770 70 Sol/s
Difference: 740 (1057%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 770 230 Watts
Nvidia Titan Xp 250 Watts
Difference: 20 Watts (9%)

Memory Bandwidth

Theoretically, the Nvidia Titan Xp should perform much faster than the Geforce GTX 770 in general. (explain)

Nvidia Titan Xp 560845 MB/sec
Geforce GTX 770 224384 MB/sec
Difference: 336461 (150%)

Texel Rate

The Nvidia Titan Xp is much (more or less 184%) faster with regards to anisotropic filtering than the Geforce GTX 770. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Geforce GTX 770 133888 Mtexels/sec
Difference: 245792 (184%)

Pixel Rate

The Nvidia Titan Xp should be much (more or less 354%) better at anti-aliasing than the Geforce GTX 770, and will be capable of handling higher screen resolutions without losing too much performance. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Geforce GTX 770 33472 Mpixels/sec
Difference: 118400 (354%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 770

Amazon.com

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Nvidia Titan Xp

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 770 Nvidia Titan Xp
Manufacturer nVidia nVidia
Year May 2013 April 2017
Code Name GK104 GP102
Memory 2048 MB 12288 MB
Core Speed 1046 MHz 1582 MHz
Memory Speed 7012 MHz 11408 MHz
Power (Max TDP) 230 watts 250 watts
Bandwidth 224384 MB/sec 560845 MB/sec
Texel Rate 133888 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 33472 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 1536 3840
Texture Mapping Units 128 240
Render Output Units 32 96
Bus Type GDDR5 GDDR5X
Bus Width 256-bit 384-bit
Fab Process 28 nm 16 nm
Transistors 3540 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be transported past the external memory interface in one second. It is worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to the local memory in one second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

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Geforce GTX 770

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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