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Geforce GTX 760 vs Nvidia Titan Xp

Intro

The Geforce GTX 760 has core speeds of 980 MHz on the GPU, and 1502 MHz on the 2048 MB of GDDR5 RAM. It features 1152 SPUs as well as 96 Texture Address Units and 32 ROPs.

Compare all of that to the Nvidia Titan Xp, which features a core clock speed of 1582 MHz and a GDDR5X memory frequency of 1426 MHz. It also features a 384-bit bus, and uses a 16 nm design. It is made up of 3840 SPUs, 240 TAUs, and 96 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Geforce GTX 760 5923 points
Difference: 22015 (372%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 760 170 Watts
Nvidia Titan Xp 250 Watts
Difference: 80 Watts (47%)

Memory Bandwidth

Theoretically speaking, the Nvidia Titan Xp will be 192% faster than the Geforce GTX 760 in general, because of its greater data rate. (explain)

Nvidia Titan Xp 560845 MB/sec
Geforce GTX 760 192256 MB/sec
Difference: 368589 (192%)

Texel Rate

The Nvidia Titan Xp should be a lot (approximately 304%) more effective at anisotropic filtering than the Geforce GTX 760. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Geforce GTX 760 94080 Mtexels/sec
Difference: 285600 (304%)

Pixel Rate

If running with high levels of AA is important to you, then the Nvidia Titan Xp is superior to the Geforce GTX 760, and very much so. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Geforce GTX 760 31360 Mpixels/sec
Difference: 120512 (384%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 760

Amazon.com

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Nvidia Titan Xp

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 760 Nvidia Titan Xp
Manufacturer nVidia nVidia
Year June 2013 April 2017
Code Name GK104 GP102
Memory 2048 MB 12288 MB
Core Speed 980 MHz 1582 MHz
Memory Speed 6008 MHz 11408 MHz
Power (Max TDP) 170 watts 250 watts
Bandwidth 192256 MB/sec 560845 MB/sec
Texel Rate 94080 Mtexels/sec 379680 Mtexels/sec
Pixel Rate 31360 Mpixels/sec 151872 Mpixels/sec
Unified Shaders 1152 3840
Texture Mapping Units 96 240
Render Output Units 32 96
Bus Type GDDR5 GDDR5X
Bus Width 256-bit 384-bit
Fab Process 28 nm 16 nm
Transistors 3540 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11.0 DirectX 12.0
OpenGL Version OpenGL 4.3 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of information (counted in megabytes per second) that can be transferred across the external memory interface within a second. It's calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Geforce GTX 760

Amazon.com

Check prices at:

Nvidia Titan Xp

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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