Compare any two graphics cards:
Nvidia Titan Xp vs Radeon R9 M395X
IntroThe Nvidia Titan Xp has a core clock speed of 1582 MHz and a GDDR5X memory frequency of 1426 MHz. It also uses a 384-bit memory bus, and uses a 16 nm design. It features 3840 SPUs, 240 Texture Address Units, and 96 ROPs.Compare those specs to the Radeon R9 M395X, which features clock speeds of 723 MHz on the GPU, and 1250 MHz on the 4096 MB of GDDR5 RAM. It features 2048 SPUs along with 128 TAUs and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Nvidia Titan Xp should in theory be a lot better than the Radeon R9 M395X in general. (explain)
Texel RateThe Nvidia Titan Xp will be a lot (more or less 310%) more effective at anisotropic filtering than the Radeon R9 M395X. (explain)
Pixel RateIf using a high screen resolution is important to you, then the Nvidia Titan Xp is superior to the Radeon R9 M395X, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. It's calculated by multiplying the bus width by its memory speed. If the card has DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied per second. This figure is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly record to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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