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Nvidia Titan Xp vs Radeon RX 580

Intro

The Nvidia Titan Xp makes use of a 16 nm design. nVidia has clocked the core speed at 1582 MHz. The GDDR5X RAM is set to run at a speed of 1426 MHz on this specific model. It features 3840 SPUs as well as 240 Texture Address Units and 96 ROPs.

Compare those specifications to the Radeon RX 580, which has core speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs as well as 144 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Radeon RX 580 13630 points
Difference: 14308 (105%)

Zcash Mining Hash Rate

Nvidia Titan Xp 810 Sol/s
Radeon RX 580 315 Sol/s
Difference: 495 (157%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
Nvidia Titan Xp 250 Watts
Difference: 65 Watts (35%)

Memory Bandwidth

Theoretically speaking, the Nvidia Titan Xp is 114% quicker than the Radeon RX 580 in general, because of its greater bandwidth. (explain)

Nvidia Titan Xp 560845 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 298701 (114%)

Texel Rate

The Nvidia Titan Xp is much (approximately 110%) better at texture filtering than the Radeon RX 580. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 198672 (110%)

Pixel Rate

The Nvidia Titan Xp is much (about 278%) faster with regards to FSAA than the Radeon RX 580, and should be capable of handling higher screen resolutions more effectively. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 111648 (278%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Nvidia Titan Xp

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Nvidia Titan Xp Radeon RX 580
Manufacturer nVidia AMD
Year April 2017 April 2017
Code Name GP102 Polaris 20
Memory 12288 MB 8192 MB
Core Speed 1582 MHz 1257 MHz
Memory Speed 11408 MHz 8000 MHz
Power (Max TDP) 250 watts 185 watts
Bandwidth 560845 MB/sec 262144 MB/sec
Texel Rate 379680 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 151872 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 3840 2304
Texture Mapping Units 240 144
Render Output Units 96 32
Bus Type GDDR5X GDDR5
Bus Width 384-bit 256-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (in units of MB per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be processed per second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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