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Nvidia Titan Xp vs Radeon RX 550

Intro

The Nvidia Titan Xp uses a 16 nm design. nVidia has clocked the core speed at 1582 MHz. The GDDR5X memory runs at a frequency of 1426 MHz on this card. It features 3840 SPUs along with 240 Texture Address Units and 96 Rasterization Operator Units.

Compare those specs to the Radeon RX 550, which features GPU clock speed of 1100 MHz, and 2048 MB of GDDR5 memory running at 1750 MHz through a 128-bit bus. It also is comprised of 512 Stream Processors, 32 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Radeon RX 550 3507 points
Difference: 24431 (697%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Nvidia Titan Xp 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

As far as performance goes, the Nvidia Titan Xp should in theory be quite a bit superior to the Radeon RX 550 overall. (explain)

Nvidia Titan Xp 560845 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 446157 (389%)

Texel Rate

The Nvidia Titan Xp will be quite a bit (approximately 979%) faster with regards to texture filtering than the Radeon RX 550. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 344480 (979%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Nvidia Titan Xp is superior to the Radeon RX 550, and very much so. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 134272 (763%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Nvidia Titan Xp Radeon RX 550
Manufacturer nVidia AMD
Year April 2017 April 2017
Code Name GP102 Polaris 12
Memory 12288 MB 2048 MB
Core Speed 1582 MHz 1100 MHz
Memory Speed 11408 MHz 7000 MHz
Power (Max TDP) 250 watts 50 watts
Bandwidth 560845 MB/sec 114688 MB/sec
Texel Rate 379680 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 151872 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 3840 512
Texture Mapping Units 240 32
Render Output Units 96 16
Bus Type GDDR5X GDDR5
Bus Width 384-bit 128-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of data (in units of megabytes per second) that can be transferred over the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory speed. If it uses DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied in one second. This number is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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