Compare any two graphics cards:
VS

Nvidia Titan Xp vs Radeon RX 550

Intro

The Nvidia Titan Xp makes use of a 16 nm design. nVidia has set the core speed at 1582 MHz. The GDDR5X RAM runs at a speed of 1426 MHz on this specific card. It features 3840 SPUs as well as 240 TAUs and 96 Rasterization Operator Units.

Compare that to the Radeon RX 550, which comes with clock speeds of 1100 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 512 SPUs as well as 32 Texture Address Units and 16 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Nvidia Titan Xp 27938 points
Radeon RX 550 3507 points
Difference: 24431 (697%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
Nvidia Titan Xp 250 Watts
Difference: 200 Watts (400%)

Memory Bandwidth

In theory, the Nvidia Titan Xp should be 389% quicker than the Radeon RX 550 in general, because of its higher bandwidth. (explain)

Nvidia Titan Xp 560845 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 446157 (389%)

Texel Rate

The Nvidia Titan Xp should be a lot (more or less 979%) more effective at AF than the Radeon RX 550. (explain)

Nvidia Titan Xp 379680 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 344480 (979%)

Pixel Rate

If running with a high screen resolution is important to you, then the Nvidia Titan Xp is a better choice, and very much so. (explain)

Nvidia Titan Xp 151872 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 134272 (763%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Nvidia Titan Xp Radeon RX 550
Manufacturer nVidia AMD
Year April 2017 April 2017
Code Name GP102 Polaris 12
Memory 12288 MB 2048 MB
Core Speed 1582 MHz 1100 MHz
Memory Speed 11408 MHz 7000 MHz
Power (Max TDP) 250 watts 50 watts
Bandwidth 560845 MB/sec 114688 MB/sec
Texel Rate 379680 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 151872 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 3840 512
Texture Mapping Units 240 32
Render Output Units 96 16
Bus Type GDDR5X GDDR5
Bus Width 384-bit 128-bit
Fab Process 16 nm 14 nm
Transistors 12000 million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in megabytes per second) that can be transported across the external memory interface in a second. It's calculated by multiplying the interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total texture units by the core clock speed of the chip. The higher the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to the local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on many other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

Nvidia Titan Xp

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield