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GeForce GTX 560 Ti 448 vs Radeon RX 580

Intro

The GeForce GTX 560 Ti 448 comes with core clock speeds of 732 MHz on the GPU, and 900 MHz on the 1280 MB of GDDR5 RAM. It features 448 SPUs as well as 56 TAUs and 40 ROPs.

Compare all that to the Radeon RX 580, which uses a 14 nm design. AMD has clocked the core speed at 1257 MHz. The GDDR5 memory works at a frequency of 2000 MHz on this specific card. It features 2304 SPUs as well as 144 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 580 13630 points
GeForce GTX 560 Ti 448 4200 points
Difference: 9430 (225%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 580 185 Watts
GeForce GTX 560 Ti 448 210 Watts
Difference: 25 Watts (14%)

Memory Bandwidth

Performance-wise, the Radeon RX 580 should theoretically be quite a bit superior to the GeForce GTX 560 Ti 448 overall. (explain)

Radeon RX 580 262144 MB/sec
GeForce GTX 560 Ti 448 144000 MB/sec
Difference: 118144 (82%)

Texel Rate

The Radeon RX 580 is quite a bit (about 342%) faster with regards to texture filtering than the GeForce GTX 560 Ti 448. (explain)

Radeon RX 580 181008 Mtexels/sec
GeForce GTX 560 Ti 448 40992 Mtexels/sec
Difference: 140016 (342%)

Pixel Rate

If running with lots of anti-aliasing is important to you, then the Radeon RX 580 is the winner, by a large margin. (explain)

Radeon RX 580 40224 Mpixels/sec
GeForce GTX 560 Ti 448 29280 Mpixels/sec
Difference: 10944 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 560 Ti 448

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 560 Ti 448 Radeon RX 580
Manufacturer nVidia AMD
Year December 2011 April 2017
Code Name GF110 Polaris 20
Memory 1280 MB 8192 MB
Core Speed 732 MHz 1257 MHz
Memory Speed 3600 MHz 8000 MHz
Power (Max TDP) 210 watts 185 watts
Bandwidth 144000 MB/sec 262144 MB/sec
Texel Rate 40992 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 29280 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 448 2304
Texture Mapping Units 56 144
Render Output Units 40 32
Bus Type GDDR5 GDDR5
Bus Width 320-bit 256-bit
Fab Process 40 nm 14 nm
Transistors 3000 million 5700 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.2 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be transferred past the external memory interface in one second. It is calculated by multiplying the interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on lots of other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTX 560 Ti 448

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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