Compare any two graphics cards:
VS

Radeon HD 4850 2GB vs Radeon HD 5830

Intro

The Radeon HD 4850 2GB comes with a GPU core speed of 625 MHz, and the 2048 MB of GDDR4 memory is set to run at 993 MHz through a 256-bit bus. It also features 800(160x5) SPUs, 40 Texture Address Units, and 16 Raster Operation Units.

Compare all of that to the Radeon HD 5830, which uses a 40 nm design. AMD has set the core speed at 800 MHz. The GDDR5 memory runs at a frequency of 1000 MHz on this card. It features 1120(224x5) SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon HD 4850 2GB 110 Watts
Radeon HD 5830 175 Watts
Difference: 65 Watts (59%)

Memory Bandwidth

The Radeon HD 5830 should in theory perform quite a bit faster than the Radeon HD 4850 2GB in general. (explain)

Radeon HD 5830 128000 MB/sec
Radeon HD 4850 2GB 63552 MB/sec
Difference: 64448 (101%)

Texel Rate

The Radeon HD 5830 will be quite a bit (about 79%) better at anisotropic filtering than the Radeon HD 4850 2GB. (explain)

Radeon HD 5830 44800 Mtexels/sec
Radeon HD 4850 2GB 25000 Mtexels/sec
Difference: 19800 (79%)

Pixel Rate

The Radeon HD 5830 will be quite a bit (about 28%) more effective at anti-aliasing than the Radeon HD 4850 2GB, and also should be capable of handling higher screen resolutions more effectively. (explain)

Radeon HD 5830 12800 Mpixels/sec
Radeon HD 4850 2GB 10000 Mpixels/sec
Difference: 2800 (28%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

Radeon HD 4850 2GB

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model Radeon HD 4850 2GB Radeon HD 5830
Manufacturer AMD AMD
Year Jun 25, 2008 February 25, 2010
Code Name RV770 PRO Cypress LE
Memory 2048 MB 1024 MB
Core Speed 625 MHz 800 MHz
Memory Speed 1986 MHz 4000 MHz
Power (Max TDP) 110 watts 175 watts
Bandwidth 63552 MB/sec 128000 MB/sec
Texel Rate 25000 Mtexels/sec 44800 Mtexels/sec
Pixel Rate 10000 Mpixels/sec 12800 Mpixels/sec
Unified Shaders 800(160x5) 1120(224x5)
Texture Mapping Units 40 56
Render Output Units 16 16
Bus Type GDDR4 GDDR5
Bus Width 256-bit 256-bit
Fab Process 55 nm 40 nm
Transistors 956 million 2154 million
Bus PCIe 2.0 x16 PCIe 2.1 x16
DirectX Version DirectX 10.1 DirectX 11
OpenGL Version OpenGL 3.0 OpenGL 3.2

Memory Bandwidth: Memory bandwidth is the largest amount of information (in units of MB per second) that can be transferred across the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are applied per second. This number is worked out by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in one second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

Radeon HD 4850 2GB

Amazon.com

Check prices at:

Radeon HD 5830

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield