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Radeon R9 Nano vs Radeon RX 580

Intro

The Radeon R9 Nano features core clock speeds of 1000 MHz on the GPU, and 500 MHz on the 4096 MB of HBM memory. It features 4096 SPUs as well as 256 TAUs and 64 ROPs.

Compare those specs to the Radeon RX 580, which comes with core clock speeds of 1257 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs along with 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon R9 Nano 14918 points
Radeon RX 580 13630 points
Difference: 1288 (9%)

Zcash Mining Hash Rate

Radeon R9 Nano 402 Sol/s
Radeon RX 580 315 Sol/s
Difference: 87 (28%)

Ethereum Mining Hash Rate

Radeon R9 Nano 30 Mh/s
Radeon RX 580 28 Mh/s
Difference: 2 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon R9 Nano 175 Watts
Radeon RX 580 185 Watts
Difference: 10 Watts (6%)

Memory Bandwidth

The Radeon R9 Nano, in theory, should perform quite a bit faster than the Radeon RX 580 overall. (explain)

Radeon R9 Nano 512000 MB/sec
Radeon RX 580 262144 MB/sec
Difference: 249856 (95%)

Texel Rate

The Radeon R9 Nano is much (about 41%) more effective at texture filtering than the Radeon RX 580. (explain)

Radeon R9 Nano 256000 Mtexels/sec
Radeon RX 580 181008 Mtexels/sec
Difference: 74992 (41%)

Pixel Rate

The Radeon R9 Nano will be much (about 59%) more effective at FSAA than the Radeon RX 580, and should be capable of handling higher screen resolutions without slowing down too much. (explain)

Radeon R9 Nano 64000 Mpixels/sec
Radeon RX 580 40224 Mpixels/sec
Difference: 23776 (59%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon R9 Nano

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon R9 Nano Radeon RX 580
Manufacturer AMD AMD
Year September 2015 April 2017
Code Name Fiji XT Polaris 20
Memory 4096 MB 8192 MB
Core Speed 1000 MHz 1257 MHz
Memory Speed 500 MHz 8000 MHz
Power (Max TDP) 175 watts 185 watts
Bandwidth 512000 MB/sec 262144 MB/sec
Texel Rate 256000 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 64000 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 4096 2304
Texture Mapping Units 256 144
Render Output Units 64 32
Bus Type HBM GDDR5
Bus Width 4096-bit 256-bit
Fab Process 28 nm 14 nm
Transistors 8900 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in megabytes per second) that can be transported across the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR type memory, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the most pixels that the graphics chip could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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Radeon R9 Nano

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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