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Radeon RX 470 4GB vs Radeon RX 580

Intro

The Radeon RX 470 4GB comes with clock speeds of 926 MHz on the GPU, and 1650 MHz on the 4096 MB of GDDR5 memory. It features 2048 SPUs along with 128 Texture Address Units and 32 Rasterization Operator Units.

Compare those specs to the Radeon RX 580, which makes use of a 14 nm design. AMD has clocked the core speed at 1257 MHz. The GDDR5 memory works at a speed of 2000 MHz on this particular model. It features 2304 SPUs along with 144 Texture Address Units and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

Radeon RX 580 315 Sol/s
Radeon RX 470 4GB 270 Sol/s
Difference: 45 (17%)

Ethereum Mining Hash Rate

Radeon RX 580 28 Mh/s
Radeon RX 470 4GB 27 Mh/s
Difference: 1 (4%)

Monero Mining Hash Rate

Radeon RX 470 4GB 750 h/s
Radeon RX 580 650 h/s
Difference: 100 (15%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 470 4GB 120 Watts
Radeon RX 580 185 Watts
Difference: 65 Watts (54%)

Memory Bandwidth

Theoretically speaking, the Radeon RX 580 should perform much faster than the Radeon RX 470 4GB overall. (explain)

Radeon RX 580 262144 MB/sec
Radeon RX 470 4GB 211200 MB/sec
Difference: 50944 (24%)

Texel Rate

The Radeon RX 580 will be a lot (approximately 53%) more effective at AF than the Radeon RX 470 4GB. (explain)

Radeon RX 580 181008 Mtexels/sec
Radeon RX 470 4GB 118528 Mtexels/sec
Difference: 62480 (53%)

Pixel Rate

If using lots of anti-aliasing is important to you, then the Radeon RX 580 is the winner, and very much so. (explain)

Radeon RX 580 40224 Mpixels/sec
Radeon RX 470 4GB 29632 Mpixels/sec
Difference: 10592 (36%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Radeon RX 470 4GB

Amazon.com

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Radeon RX 580

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Radeon RX 470 4GB Radeon RX 580
Manufacturer AMD AMD
Year August 2016 April 2017
Code Name Polaris 10 Polaris 20
Memory 4096 MB 8192 MB
Core Speed 926 MHz 1257 MHz
Memory Speed 6600 MHz 8000 MHz
Power (Max TDP) 120 watts 185 watts
Bandwidth 211200 MB/sec 262144 MB/sec
Texel Rate 118528 Mtexels/sec 181008 Mtexels/sec
Pixel Rate 29632 Mpixels/sec 40224 Mpixels/sec
Unified Shaders 2048 2304
Texture Mapping Units 128 144
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 256-bit 256-bit
Fab Process 14 nm 14 nm
Transistors 5700 million 5700 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface within a second. It is calculated by multiplying the bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are applied in one second. This is calculated by multiplying the total texture units of the card by the core speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Render Output Units by the the core clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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Radeon RX 470 4GB

Amazon.com

Check prices at:

Radeon RX 580

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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