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GeForce GTX 980M vs Radeon RX 550

Intro

The GeForce GTX 980M comes with a GPU core clock speed of 1038 MHz, and the 4096 MB of GDDR5 RAM runs at 1000 MHz through a 256-bit bus. It also is comprised of 1536 Stream Processors, 96 TAUs, and 64 ROPs.

Compare those specs to the Radeon RX 550, which uses a 14 nm design. AMD has clocked the core frequency at 1100 MHz. The GDDR5 RAM works at a frequency of 1750 MHz on this particular model. It features 512 SPUs as well as 32 TAUs and 16 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 980M 9476 points
Radeon RX 550 3507 points
Difference: 5969 (170%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Radeon RX 550 50 Watts
GeForce GTX 980M 100 Watts
Difference: 50 Watts (100%)

Memory Bandwidth

Performance-wise, the GeForce GTX 980M should in theory be a bit superior to the Radeon RX 550 in general. (explain)

GeForce GTX 980M 128000 MB/sec
Radeon RX 550 114688 MB/sec
Difference: 13312 (12%)

Texel Rate

The GeForce GTX 980M is a lot (approximately 183%) faster with regards to texture filtering than the Radeon RX 550. (explain)

GeForce GTX 980M 99648 Mtexels/sec
Radeon RX 550 35200 Mtexels/sec
Difference: 64448 (183%)

Pixel Rate

If running with a high screen resolution is important to you, then the GeForce GTX 980M is superior to the Radeon RX 550, by a large margin. (explain)

GeForce GTX 980M 66432 Mpixels/sec
Radeon RX 550 17600 Mpixels/sec
Difference: 48832 (277%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 980M

Amazon.com

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Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 980M Radeon RX 550
Manufacturer nVidia AMD
Year October 7 2014 April 2017
Code Name GM204 Polaris 12
Memory 4096 MB 2048 MB
Core Speed 1038 MHz 1100 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 100 watts 50 watts
Bandwidth 128000 MB/sec 114688 MB/sec
Texel Rate 99648 Mtexels/sec 35200 Mtexels/sec
Pixel Rate 66432 Mpixels/sec 17600 Mpixels/sec
Unified Shaders 1536 512
Texture Mapping Units 96 32
Render Output Units 64 16
Bus Type GDDR5 GDDR5
Bus Width 256-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 2200 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (in units of megabytes per second) that can be transported across the external memory interface in a second. The number is worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it must be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This is calculated by multiplying the total number of texture units by the core speed of the chip. The higher this number, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the most pixels the video card can possibly record to the local memory in a second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel output rate is also dependant on lots of other factors, especially the memory bandwidth - the lower the bandwidth is, the lower the ability to get to the max fill rate.

Display Prices

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GeForce GTX 980M

Amazon.com

Check prices at:

Radeon RX 550

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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