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Geforce GTX 1080 Ti vs Radeon R9 280

Intro

The Geforce GTX 1080 Ti has a clock frequency of 1480 MHz and a GDDR5X memory speed of 1376 MHz. It also makes use of a 352-bit memory bus, and uses a 16 nm design. It features 3584 SPUs, 224 Texture Address Units, and 88 Raster Operation Units.

Compare that to the Radeon R9 280, which features core speeds of 933 MHz on the GPU, and 1250 MHz on the 3072 MB of GDDR5 RAM. It features 1792 SPUs along with 112 TAUs and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon R9 280 7961 points
Difference: 19668 (247%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon R9 280 183 Sol/s
Difference: 527 (288%)

Power Usage and Theoretical Benchmarks

Both cards have the same power consumption.

Memory Bandwidth

The Geforce GTX 1080 Ti should in theory perform quite a bit faster than the Radeon R9 280 overall. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon R9 280 240000 MB/sec
Difference: 255616 (107%)

Texel Rate

The Geforce GTX 1080 Ti will be a lot (approximately 217%) faster with regards to AF than the Radeon R9 280. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 227024 (217%)

Pixel Rate

If running with a high resolution is important to you, then the Geforce GTX 1080 Ti is a better choice, by far. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 100384 (336%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon R9 280

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon R9 280
Manufacturer nVidia AMD
Year March 2017 March 2014
Code Name GP102 Tahiti Pro
Memory 11264 MB 3072 MB
Core Speed 1480 MHz 933 MHz
Memory Speed 11008 MHz 5000 MHz
Power (Max TDP) 250 watts 250 watts
Bandwidth 495616 MB/sec 240000 MB/sec
Texel Rate 331520 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 3584 1792
Texture Mapping Units 224 112
Render Output Units 88 32
Bus Type GDDR5X GDDR5
Bus Width 352-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Bandwidth is the largest amount of data (measured in MB per second) that can be transported past the external memory interface in one second. It's worked out by multiplying the bus width by its memory speed. If it uses DDR RAM, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip can possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the the card's clock speed. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on quite a few other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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