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Geforce GTX 1080 Ti vs Radeon R9 390 8G

Intro

The Geforce GTX 1080 Ti uses a 16 nm design. nVidia has clocked the core frequency at 1480 MHz. The GDDR5X RAM runs at a speed of 1376 MHz on this particular model. It features 3584 SPUs as well as 224 Texture Address Units and 88 Rasterization Operator Units.

Compare that to the Radeon R9 390 8G, which uses a 28 nm design. AMD has set the core frequency at 1000 MHz. The GDDR5 RAM works at a frequency of 1500 MHz on this particular card. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
Radeon R9 390 8G 12733 points
Difference: 14896 (117%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
Radeon R9 390 8G 326 Sol/s
Difference: 384 (118%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

Geforce GTX 1080 Ti 250 Watts
Radeon R9 390 8G 275 Watts
Difference: 25 Watts (10%)

Memory Bandwidth

The Geforce GTX 1080 Ti, in theory, should perform much faster than the Radeon R9 390 8G in general. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
Radeon R9 390 8G 384000 MB/sec
Difference: 111616 (29%)

Texel Rate

The Geforce GTX 1080 Ti will be quite a bit (approximately 107%) faster with regards to texture filtering than the Radeon R9 390 8G. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
Radeon R9 390 8G 160000 Mtexels/sec
Difference: 171520 (107%)

Pixel Rate

The Geforce GTX 1080 Ti is a lot (approximately 104%) faster with regards to anti-aliasing than the Radeon R9 390 8G, and should be able to handle higher screen resolutions more effectively. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
Radeon R9 390 8G 64000 Mpixels/sec
Difference: 66240 (104%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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Geforce GTX 1080 Ti

Amazon.com

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Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model Geforce GTX 1080 Ti Radeon R9 390 8G
Manufacturer nVidia AMD
Year March 2017 June 2015
Code Name GP102 Grenada PRO
Memory 11264 MB 8192 MB
Core Speed 1480 MHz 1000 MHz
Memory Speed 11008 MHz 6000 MHz
Power (Max TDP) 250 watts 275 watts
Bandwidth 495616 MB/sec 384000 MB/sec
Texel Rate 331520 Mtexels/sec 160000 Mtexels/sec
Pixel Rate 130240 Mpixels/sec 64000 Mpixels/sec
Unified Shaders 3584 2560
Texture Mapping Units 224 160
Render Output Units 88 64
Bus Type GDDR5X GDDR5
Bus Width 352-bit 512-bit
Fab Process 16 nm 28 nm
Transistors 12000 million 6200 million
Bus PCIe 3.0 x16 PCIe 3.0 ×16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of information (counted in MB per second) that can be moved past the external memory interface in a second. It's worked out by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, the result should be multiplied by 2 again. If it uses DDR5, multiply by 4 instead. The higher the bandwidth is, the better the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This is worked out by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher this number, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on lots of other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Radeon R9 390 8G

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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