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GeForce GTX 1070 vs Geforce GTX 1080 Ti

Intro

The GeForce GTX 1070 has a GPU core speed of 1506 MHz, and the 8192 MB of GDDR5 memory runs at 2000 MHz through a 256-bit bus. It also is made up of 1920 SPUs, 120 Texture Address Units, and 64 Raster Operation Units.

Compare that to the Geforce GTX 1080 Ti, which makes use of a 16 nm design. nVidia has clocked the core speed at 1480 MHz. The GDDR5X memory is set to run at a frequency of 1376 MHz on this specific model. It features 3584 SPUs along with 224 Texture Address Units and 88 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Geforce GTX 1080 Ti 27629 points
GeForce GTX 1070 18174 points
Difference: 9455 (52%)

Zcash Mining Hash Rate

Geforce GTX 1080 Ti 710 Sol/s
GeForce GTX 1070 436 Sol/s
Difference: 274 (63%)

Monero Mining Hash Rate

Geforce GTX 1080 Ti 510 h/s
GeForce GTX 1070 475 h/s
Difference: 35 (7%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1070 150 Watts
Geforce GTX 1080 Ti 250 Watts
Difference: 100 Watts (67%)

Memory Bandwidth

Theoretically speaking, the Geforce GTX 1080 Ti should be 89% quicker than the GeForce GTX 1070 in general, due to its higher bandwidth. (explain)

Geforce GTX 1080 Ti 495616 MB/sec
GeForce GTX 1070 262144 MB/sec
Difference: 233472 (89%)

Texel Rate

The Geforce GTX 1080 Ti is much (approximately 83%) better at AF than the GeForce GTX 1070. (explain)

Geforce GTX 1080 Ti 331520 Mtexels/sec
GeForce GTX 1070 180720 Mtexels/sec
Difference: 150800 (83%)

Pixel Rate

If using high levels of AA is important to you, then the Geforce GTX 1080 Ti is a better choice, and very much so. (explain)

Geforce GTX 1080 Ti 130240 Mpixels/sec
GeForce GTX 1070 96384 Mpixels/sec
Difference: 33856 (35%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1070

Amazon.com

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Geforce GTX 1080 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1070 Geforce GTX 1080 Ti
Manufacturer nVidia nVidia
Year June 2016 March 2017
Code Name GP104-200 GP102
Memory 8192 MB 11264 MB
Core Speed 1506 MHz 1480 MHz
Memory Speed 8000 MHz 11008 MHz
Power (Max TDP) 150 watts 250 watts
Bandwidth 262144 MB/sec 495616 MB/sec
Texel Rate 180720 Mtexels/sec 331520 Mtexels/sec
Pixel Rate 96384 Mpixels/sec 130240 Mpixels/sec
Unified Shaders 1920 3584
Texture Mapping Units 120 224
Render Output Units 64 88
Bus Type GDDR5 GDDR5X
Bus Width 256-bit 352-bit
Fab Process 16 nm 16 nm
Transistors 7200 million 12000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in MB per second) that can be transported across the external memory interface in one second. It is calculated by multiplying the interface width by its memory speed. If it uses DDR memory, it must be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The figure is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GTX 1070

Amazon.com

Check prices at:

Geforce GTX 1080 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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