Compare any two graphics cards:
Radeon HD 3870 1GB vs Radeon HD 4350
IntroThe Radeon HD 3870 1GB uses a 55 nm design. AMD has clocked the core speed at 775 MHz. The GDDR4 RAM runs at a frequency of 1125 MHz on this card. It features 320(64x5) SPUs as well as 16 TAUs and 16 ROPs.Compare all of that to the Radeon HD 4350, which has GPU clock speed of 575 MHz, and 512 MB of DDR2 memory running at 500 MHz through a 64-bit bus. It also is comprised of 80(16x5) SPUs, 8 Texture Address Units, and 4 Raster Operation Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe Radeon HD 3870 1GB, in theory, should be quite a bit faster than the Radeon HD 4350 overall. (explain)
Texel RateThe Radeon HD 3870 1GB will be a lot (approximately 170%) more effective at anisotropic filtering than the Radeon HD 4350. (explain)
Pixel RateThe Radeon HD 3870 1GB should be much (more or less 439%) more effective at anti-aliasing than the Radeon HD 4350, and should be able to handle higher resolutions while still performing well. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (measured in megabytes per second) that can be transported over the external memory interface in one second. The number is worked out by multiplying the bus width by its memory clock speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the card's memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This is worked out by multiplying the total texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics card could possibly write to the local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate is also dependant on many other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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