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GeForce GTS 250 1GB vs GeForce GTX 1050 Ti

Intro

The GeForce GTS 250 1GB uses a 65/55 nm design. nVidia has clocked the core speed at 738 MHz. The GDDR3 RAM is set to run at a frequency of 1100 MHz on this particular model. It features 128 SPUs as well as 64 Texture Address Units and 16 Rasterization Operator Units.

Compare those specifications to the GeForce GTX 1050 Ti, which comes with a core clock frequency of 1290 MHz and a GDDR5 memory frequency of 1750 MHz. It also makes use of a 128-bit memory bus, and uses a 14 nm design. It features 768 SPUs, 48 Texture Address Units, and 32 ROPs.

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Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 Ti 75 Watts
GeForce GTS 250 1GB 145 Watts
Difference: 70 Watts (93%)

Memory Bandwidth

In theory, the GeForce GTX 1050 Ti will be 63% quicker than the GeForce GTS 250 1GB in general, due to its higher bandwidth. (explain)

GeForce GTX 1050 Ti 114688 MB/sec
GeForce GTS 250 1GB 70400 MB/sec
Difference: 44288 (63%)

Texel Rate

The GeForce GTX 1050 Ti should be a lot (more or less 31%) more effective at anisotropic filtering than the GeForce GTS 250 1GB. (explain)

GeForce GTX 1050 Ti 61920 Mtexels/sec
GeForce GTS 250 1GB 47232 Mtexels/sec
Difference: 14688 (31%)

Pixel Rate

The GeForce GTX 1050 Ti should be much (more or less 250%) more effective at anti-aliasing than the GeForce GTS 250 1GB, and will be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1050 Ti 41280 Mpixels/sec
GeForce GTS 250 1GB 11808 Mpixels/sec
Difference: 29472 (250%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTS 250 1GB

Amazon.com

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GeForce GTX 1050 Ti

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTS 250 1GB GeForce GTX 1050 Ti
Manufacturer nVidia nVidia
Year March 3, 2009 October 2016
Code Name G92a/b GP107-400
Memory 1024 MB 4096 MB
Core Speed 738 MHz 1290 MHz
Memory Speed 2200 MHz 7000 MHz
Power (Max TDP) 145 watts 75 watts
Bandwidth 70400 MB/sec 114688 MB/sec
Texel Rate 47232 Mtexels/sec 61920 Mtexels/sec
Pixel Rate 11808 Mpixels/sec 41280 Mpixels/sec
Unified Shaders 128 768
Texture Mapping Units 64 48
Render Output Units 16 32
Bus Type GDDR3 GDDR5
Bus Width 256-bit 128-bit
Fab Process 65/55 nm 14 nm
Transistors 754 million 3300 million
Bus PCIe x16 2.0 PCIe 3.0 x16
DirectX Version DirectX 10 DirectX 12.0
OpenGL Version OpenGL 3.1 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (measured in MB per second) that can be transferred over the external memory interface in one second. The number is worked out by multiplying the interface width by the speed of its memory. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly record to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.

Display Prices

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GeForce GTS 250 1GB

Amazon.com

Check prices at:

GeForce GTX 1050 Ti

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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