Compare any two graphics cards:
GeForce GTX 1050 Ti vs Radeon R9 390 8G
IntroThe GeForce GTX 1050 Ti uses a 14 nm design. nVidia has set the core frequency at 1290 MHz. The GDDR5 RAM works at a speed of 1750 MHz on this particular card. It features 768 SPUs along with 48 Texture Address Units and 32 ROPs.Compare all that to the Radeon R9 390 8G, which features clock speeds of 1000 MHz on the GPU, and 1500 MHz on the 8192 MB of GDDR5 RAM. It features 2560 SPUs as well as 160 TAUs and 64 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon R9 390 8G should theoretically be quite a bit better than the GeForce GTX 1050 Ti overall. (explain)
Texel RateThe Radeon R9 390 8G should be a lot (more or less 158%) faster with regards to texture filtering than the GeForce GTX 1050 Ti. (explain)
Pixel RateThe Radeon R9 390 8G is quite a bit (more or less 55%) faster with regards to AA than the GeForce GTX 1050 Ti, and also should be capable of handling higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the max amount of data (measured in megabytes per second) that can be moved over the external memory interface within a second. The number is calculated by multiplying the card's interface width by the speed of its memory. In the case of DDR RAM, it should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. The figure is worked out by multiplying the amount of colour ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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