Compare any two graphics cards:
GeForce GTX 1050 Ti vs Radeon RX 470
IntroThe GeForce GTX 1050 Ti comes with core clock speeds of 1290 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 memory. It features 768 SPUs as well as 48 TAUs and 32 Rasterization Operator Units.Compare those specifications to the Radeon RX 470, which makes use of a 14 nm design. AMD has set the core speed at 926 MHz. The GDDR5 memory runs at a speed of 1650 MHz on this particular model. It features 2048 SPUs as well as 128 TAUs and 32 Rasterization Operator Units.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
3DMark Fire Strike Graphics Score
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the Radeon RX 470 should theoretically be quite a bit better than the GeForce GTX 1050 Ti overall. (explain)
Texel RateThe Radeon RX 470 is quite a bit (approximately 91%) better at AF than the GeForce GTX 1050 Ti. (explain)
Pixel RateThe GeForce GTX 1050 Ti is a lot (more or less 39%) better at full screen anti-aliasing than the Radeon RX 470, and should be able to handle higher resolutions without slowing down too much. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the bus width by the speed of its memory. In the case of DDR memory, it should be multiplied by 2 once again. If it uses DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied per second. This is calculated by multiplying the total amount of texture units by the core clock speed of the chip. The better the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly write to the local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the amount of ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the potential to reach the maximum fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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