Compare any two graphics cards:
VS

GeForce GTX 1050 vs Radeon HD 6950

Intro

The GeForce GTX 1050 makes use of a 14 nm design. nVidia has set the core frequency at 1354 MHz. The GDDR5 memory works at a frequency of 1750 MHz on this specific model. It features 640 SPUs as well as 40 TAUs and 32 Rasterization Operator Units.

Compare those specifications to the Radeon HD 6950, which features a core clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 256-bit bus, and uses a 40 nm design. It is comprised of 1408 SPUs, 88 Texture Address Units, and 32 ROPs.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

GeForce GTX 1050 6657 points
Radeon HD 6950 3240 points
Difference: 3417 (105%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 6950 200 Watts
Difference: 125 Watts (167%)

Memory Bandwidth

As far as performance goes, the Radeon HD 6950 should theoretically be much superior to the GeForce GTX 1050 in general. (explain)

Radeon HD 6950 160000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 45312 (40%)

Texel Rate

The Radeon HD 6950 will be a lot (approximately 30%) faster with regards to AF than the GeForce GTX 1050. (explain)

Radeon HD 6950 70400 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 16240 (30%)

Pixel Rate

If running with a high resolution is important to you, then the GeForce GTX 1050 is a better choice, and very much so. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 6950 25600 Mpixels/sec
Difference: 17728 (69%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1050 Radeon HD 6950
Manufacturer nVidia AMD
Year October 2016 December 2010
Code Name GP107-300 Cayman Pro
Memory 2048 MB 1024 MB
Core Speed 1354 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 200 watts
Bandwidth 114688 MB/sec 160000 MB/sec
Texel Rate 54160 Mtexels/sec 70400 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 640 1408
Texture Mapping Units 40 88
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 256-bit
Fab Process 14 nm 40 nm
Transistors 3300 million 2640 million
Bus PCIe 3.0 x16 PCIe x16
DirectX Version DirectX 12.0 DirectX 11
OpenGL Version OpenGL 4.5 OpenGL 4.1

Memory Bandwidth: Bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface in one second. It's worked out by multiplying the card's bus width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the better the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This number is worked out by multiplying the total number of texture units by the core speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in one second.

Pixel Rate: Pixel rate is the maximum amount of pixels the video card could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate also depends on quite a few other factors, most notably the memory bandwidth - the lower the bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 6950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield