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GeForce GTX 1050 vs Radeon HD 7950

Intro

The GeForce GTX 1050 has a clock speed of 1354 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit memory bus, and makes use of a 14 nm design. It features 640 SPUs, 40 Texture Address Units, and 32 ROPs.

Compare all that to the Radeon HD 7950, which features a core clock frequency of 800 MHz and a GDDR5 memory speed of 1250 MHz. It also features a 384-bit memory bus, and makes use of a 28 nm design. It is made up of 1792 SPUs, 112 TAUs, and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon HD 7950 7731 points
GeForce GTX 1050 6657 points
Difference: 1074 (16%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1050 75 Watts
Radeon HD 7950 200 Watts
Difference: 125 Watts (167%)

Memory Bandwidth

As far as performance goes, the Radeon HD 7950 should theoretically be quite a bit better than the GeForce GTX 1050 overall. (explain)

Radeon HD 7950 240000 MB/sec
GeForce GTX 1050 114688 MB/sec
Difference: 125312 (109%)

Texel Rate

The Radeon HD 7950 is a lot (more or less 65%) more effective at texture filtering than the GeForce GTX 1050. (explain)

Radeon HD 7950 89600 Mtexels/sec
GeForce GTX 1050 54160 Mtexels/sec
Difference: 35440 (65%)

Pixel Rate

If using a high resolution is important to you, then the GeForce GTX 1050 is a better choice, by a large margin. (explain)

GeForce GTX 1050 43328 Mpixels/sec
Radeon HD 7950 25600 Mpixels/sec
Difference: 17728 (69%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1050

Amazon.com

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Radeon HD 7950

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1050 Radeon HD 7950
Manufacturer nVidia AMD
Year October 2016 January 2012
Code Name GP107-300 Tahiti Pro
Memory 2048 MB 1536 MB
Core Speed 1354 MHz 800 MHz
Memory Speed 7000 MHz 5000 MHz
Power (Max TDP) 75 watts 200 watts
Bandwidth 114688 MB/sec 240000 MB/sec
Texel Rate 54160 Mtexels/sec 89600 Mtexels/sec
Pixel Rate 43328 Mpixels/sec 25600 Mpixels/sec
Unified Shaders 640 1792
Texture Mapping Units 40 112
Render Output Units 32 32
Bus Type GDDR5 GDDR5
Bus Width 128-bit 384-bit
Fab Process 14 nm 28 nm
Transistors 3300 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Bandwidth is the max amount of data (counted in MB per second) that can be transferred past the external memory interface in a second. The number is calculated by multiplying the card's interface width by its memory clock speed. If it uses DDR type RAM, it should be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The better the card's memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This number is worked out by multiplying the total texture units by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of ROPs by the the core clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

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GeForce GTX 1050

Amazon.com

Check prices at:

Radeon HD 7950

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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