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GeForce GT 440 1.5GB vs Radeon RX 460

Intro

The GeForce GT 440 1.5GB features a clock speed of 594 MHz and a GDDR3 memory speed of 900 MHz. It also features a 192-bit memory bus, and uses a 40 nm design. It is comprised of 144 SPUs, 24 TAUs, and 24 Raster Operation Units.

Compare those specifications to the Radeon RX 460, which comes with a core clock frequency of 1090 MHz and a GDDR5 memory frequency of 1750 MHz. It also uses a 128-bit bus, and makes use of a 14 nm design. It features 896 SPUs, 56 TAUs, and 16 Raster Operation Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce GT 440 1.5GB 840 points
Difference: 4755 (566%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 440 1.5GB 56 Watts
Radeon RX 460 75 Watts
Difference: 19 Watts (34%)

Memory Bandwidth

The Radeon RX 460 should in theory be much faster than the GeForce GT 440 1.5GB in general. (explain)

Radeon RX 460 112000 MB/sec
GeForce GT 440 1.5GB 43200 MB/sec
Difference: 68800 (159%)

Texel Rate

The Radeon RX 460 should be quite a bit (about 328%) faster with regards to anisotropic filtering than the GeForce GT 440 1.5GB. (explain)

Radeon RX 460 61040 Mtexels/sec
GeForce GT 440 1.5GB 14256 Mtexels/sec
Difference: 46784 (328%)

Pixel Rate

If using a high resolution is important to you, then the Radeon RX 460 is superior to the GeForce GT 440 1.5GB, by far. (explain)

Radeon RX 460 17440 Mpixels/sec
GeForce GT 440 1.5GB 14256 Mpixels/sec
Difference: 3184 (22%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GT 440 1.5GB

Amazon.com

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Radeon RX 460

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GT 440 1.5GB Radeon RX 460
Manufacturer nVidia AMD
Year October 2010 August 2016
Code Name GF106 Polaris 11
Memory 1536 MB 4096 MB
Core Speed 594 MHz 1090 MHz
Memory Speed 1800 MHz 7000 MHz
Power (Max TDP) 56 watts 75 watts
Bandwidth 43200 MB/sec 112000 MB/sec
Texel Rate 14256 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 14256 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 144 896
Texture Mapping Units 24 56
Render Output Units 24 16
Bus Type GDDR3 GDDR5
Bus Width 192-bit 128-bit
Fab Process 40 nm 14 nm
Transistors 1170 million 3000 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 11 DirectX 12.0
OpenGL Version OpenGL 4.1 OpenGL 4.5

Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface in one second. It's worked out by multiplying the card's interface width by its memory clock speed. If the card has DDR RAM, it should be multiplied by 2 once again. If it uses DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed per second. This is calculated by multiplying the total number of texture units of the card by the core speed of the chip. The better the texel rate, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum number of pixels the video card can possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the number of Raster Operations Pipelines by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, especially the memory bandwidth of the card - the lower the bandwidth is, the lower the potential to get to the max fill rate.

Display Prices

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GeForce GT 440 1.5GB

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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