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GeForce GTX 860M vs Radeon RX 460

Intro

The GeForce GTX 860M has clock speeds of 797 MHz on the GPU, and 1000 MHz on the 4096 MB of GDDR5 RAM. It features 1152 SPUs along with 96 TAUs and 16 ROPs.

Compare those specifications to the Radeon RX 460, which has clock speeds of 1090 MHz on the GPU, and 1750 MHz on the 4096 MB of GDDR5 RAM. It features 896 SPUs as well as 56 Texture Address Units and 16 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 460 5595 points
GeForce GTX 860M 4340 points
Difference: 1255 (29%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 860M 45 Watts
Radeon RX 460 75 Watts
Difference: 30 Watts (67%)

Memory Bandwidth

As far as performance goes, the Radeon RX 460 should in theory be much better than the GeForce GTX 860M overall. (explain)

Radeon RX 460 112000 MB/sec
GeForce GTX 860M 64000 MB/sec
Difference: 48000 (75%)

Texel Rate

The GeForce GTX 860M will be a lot (more or less 25%) better at anisotropic filtering than the Radeon RX 460. (explain)

GeForce GTX 860M 76512 Mtexels/sec
Radeon RX 460 61040 Mtexels/sec
Difference: 15472 (25%)

Pixel Rate

The Radeon RX 460 will be quite a bit (about 37%) faster with regards to anti-aliasing than the GeForce GTX 860M, and will be able to handle higher screen resolutions more effectively. (explain)

Radeon RX 460 17440 Mpixels/sec
GeForce GTX 860M 12752 Mpixels/sec
Difference: 4688 (37%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 860M

Amazon.com

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Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 860M Radeon RX 460
Manufacturer nVidia AMD
Year March 12 2014 August 2016
Code Name GM107 Polaris 11
Memory 4096 MB 4096 MB
Core Speed 797 MHz 1090 MHz
Memory Speed 4000 MHz 7000 MHz
Power (Max TDP) 45 watts 75 watts
Bandwidth 64000 MB/sec 112000 MB/sec
Texel Rate 76512 Mtexels/sec 61040 Mtexels/sec
Pixel Rate 12752 Mpixels/sec 17440 Mpixels/sec
Unified Shaders 1152 896
Texture Mapping Units 96 56
Render Output Units 16 16
Bus Type GDDR5 GDDR5
Bus Width 128-bit 128-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 3000 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Bandwidth is the max amount of data (in units of MB per second) that can be moved past the external memory interface within a second. It is worked out by multiplying the card's interface width by the speed of its memory. In the case of DDR memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that are processed in one second. This figure is calculated by multiplying the total texture units of the card by the core clock speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels the video card could possibly record to its local memory per second - measured in millions of pixels per second. The figure is calculated by multiplying the number of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to reach the maximum fill rate.

Display Prices

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GeForce GTX 860M

Amazon.com

Check prices at:

Radeon RX 460

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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