Compare any two graphics cards:
GeForce GTX 570 vs Radeon RX 460 2GB
IntroThe GeForce GTX 570 has core speeds of 732 MHz on the GPU, and 950 MHz on the 1280 MB of GDDR5 RAM. It features 480 SPUs along with 60 TAUs and 40 ROPs.Compare those specifications to the Radeon RX 460 2GB, which uses a 14 nm design. AMD has set the core frequency at 1090 MHz. The GDDR5 RAM is set to run at a speed of 1750 MHz on this card. It features 896 SPUs along with 56 Texture Address Units and 16 Rasterization Operator Units.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthThe GeForce GTX 570 should theoretically be much faster than the Radeon RX 460 2GB in general. (explain)
Texel RateThe Radeon RX 460 2GB is quite a bit (about 39%) more effective at AF than the GeForce GTX 570. (explain)
Pixel RateThe GeForce GTX 570 should be much (more or less 68%) faster with regards to anti-aliasing than the Radeon RX 460 2GB, and able to handle higher screen resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the largest amount of data (in units of MB per second) that can be transported past the external memory interface within a second. It is worked out by multiplying the card's bus width by the speed of its memory. In the case of DDR type memory, the result should be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the card's memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that are applied per second. This number is calculated by multiplying the total amount of texture units of the card by the core speed of the chip. The higher this number, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second. Pixel Rate: Pixel rate is the maximum amount of pixels the graphics card could possibly record to its local memory in a second - measured in millions of pixels per second. The number is worked out by multiplying the number of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on quite a few other factors, especially the memory bandwidth - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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