Compare any two graphics cards:
Radeon RX 460 2GB vs Radeon RX 480 4GB
IntroThe Radeon RX 460 2GB features core speeds of 1090 MHz on the GPU, and 1750 MHz on the 2048 MB of GDDR5 RAM. It features 896 SPUs along with 56 TAUs and 16 Rasterization Operator Units.Compare those specifications to the Radeon RX 480 4GB, which features a core clock speed of 1120 MHz and a GDDR5 memory speed of 1750 MHz. It also makes use of a 256-bit bus, and uses a 14 nm design. It is made up of 2304 SPUs, 144 TAUs, and 32 ROPs.
Display Graphs
BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 480 4GB should in theory be quite a bit better than the Radeon RX 460 2GB in general. (explain)
Texel RateThe Radeon RX 480 4GB should be quite a bit (more or less 164%) more effective at texture filtering than the Radeon RX 460 2GB. (explain)
Pixel RateIf using lots of anti-aliasing is important to you, then the Radeon RX 480 4GB is a better choice, by a large margin. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of data (measured in MB per second) that can be moved over the external memory interface in one second. The number is calculated by multiplying the card's bus width by its memory speed. If the card has DDR type memory, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the bandwidth is, the faster the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units by the core clock speed of the chip. The better this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels in one second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics card can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the amount of Raster Operations Pipelines by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate also depends on quite a few other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
|
Comments
Be the first to leave a comment!