Compare any two graphics cards:
Radeon R7 360 vs Radeon RX 470 4GB
IntroThe Radeon R7 360 features a GPU core clock speed of 1050 MHz, and the 2048 MB of GDDR5 memory runs at 1625 MHz through a 128-bit bus. It also features 768 SPUs, 48 TAUs, and 16 Raster Operation Units.Compare those specs to the Radeon RX 470 4GB, which comes with a core clock frequency of 926 MHz and a GDDR5 memory frequency of 1650 MHz. It also uses a 256-bit memory bus, and uses a 14 nm design. It is comprised of 2048 SPUs, 128 TAUs, and 32 ROPs.
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BenchmarksThese are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.
Zcash Mining Hash Rate
Ethereum Mining Hash Rate
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthPerformance-wise, the Radeon RX 470 4GB should theoretically be quite a bit superior to the Radeon R7 360 overall. (explain)
Texel RateThe Radeon RX 470 4GB should be quite a bit (about 135%) more effective at AF than the Radeon R7 360. (explain)
Pixel RateIf running with a high resolution is important to you, then the Radeon RX 470 4GB is superior to the Radeon R7 360, by far. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It is worked out by multiplying the card's interface width by its memory speed. If the card has DDR memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the better the card will be in general. It especially helps with AA, HDR and high resolutions. Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied in one second. This number is worked out by multiplying the total amount of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second. Pixel Rate: Pixel rate is the maximum number of pixels that the graphics chip could possibly write to its local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of colour ROPs by the the card's clock speed. ROPs (Raster Operations Pipelines - also called Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel fill rate also depends on many other factors, most notably the memory bandwidth - the lower the memory bandwidth is, the lower the potential to get to the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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