Compare any two graphics cards:
VS

GeForce GTX 1060 vs Radeon HD 7850

Intro

The GeForce GTX 1060 features core speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 memory. It features 1280 SPUs along with 80 TAUs and 48 ROPs.

Compare those specs to the Radeon HD 7850, which comes with a GPU core clock speed of 860 MHz, and 2048 MB of GDDR5 RAM set to run at 1200 MHz through a 256-bit bus. It also is comprised of 1024 Stream Processors, 64 TAUs, and 32 Raster Operation Units.

Display Graphs

Hide Graphs

Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon HD 7850 171 Sol/s
Difference: 140 (82%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon HD 7850 5200 points
Difference: 7159 (138%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon HD 7850 130 Watts
Difference: 10 Watts (8%)

Memory Bandwidth

The GeForce GTX 1060, in theory, should perform much faster than the Radeon HD 7850 in general. (explain)

GeForce GTX 1060 196608 MB/sec
Radeon HD 7850 153600 MB/sec
Difference: 43008 (28%)

Texel Rate

The GeForce GTX 1060 will be quite a bit (more or less 119%) faster with regards to texture filtering than the Radeon HD 7850. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon HD 7850 55040 Mtexels/sec
Difference: 65440 (119%)

Pixel Rate

The GeForce GTX 1060 will be quite a bit (about 163%) better at anti-aliasing than the Radeon HD 7850, and should be able to handle higher screen resolutions without losing too much performance. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon HD 7850 27520 Mpixels/sec
Difference: 44768 (163%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GTX 1060 Radeon HD 7850
Manufacturer nVidia AMD
Year July 2016 March 2012
Code Name GP106-400 Pitcairn Pro
Memory 6144 MB 2048 MB
Core Speed 1506 MHz 860 MHz
Memory Speed 8000 MHz 4800 MHz
Power (Max TDP) 120 watts 130 watts
Bandwidth 196608 MB/sec 153600 MB/sec
Texel Rate 120480 Mtexels/sec 55040 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 27520 Mpixels/sec
Unified Shaders 1280 1024
Texture Mapping Units 80 64
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 256-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 2800 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.1
OpenGL Version OpenGL 4.5 OpenGL 4.2

Memory Bandwidth: Memory bandwidth is the max amount of data (counted in MB per second) that can be transported past the external memory interface in a second. It's calculated by multiplying the card's bus width by its memory clock speed. In the case of DDR RAM, the result should be multiplied by 2 once again. If DDR5, multiply by ANOTHER 2x. The better the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and higher screen resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This figure is calculated by multiplying the total amount of texture units by the core speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels applied per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in a second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel output rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GTX 1060

Amazon.com

Check prices at:

Radeon HD 7850

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield