Compare any two graphics cards:
VS

GeForce GT 240 GDDR5 1GB vs GeForce GTX 1060

Intro

The GeForce GT 240 GDDR5 1GB has a core clock frequency of 550 MHz and a GDDR5 memory speed of 850 MHz. It also makes use of a 128-bit bus, and uses a 40 nm design. It features 96 SPUs, 32 Texture Address Units, and 8 ROPs.

Compare all that to the GeForce GTX 1060, which makes use of a 16 nm design. nVidia has set the core frequency at 1506 MHz. The GDDR5 RAM works at a frequency of 2000 MHz on this model. It features 1280 SPUs along with 80 Texture Address Units and 48 Rasterization Operator Units.

Display Graphs

Hide Graphs

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GT 240 GDDR5 1GB 70 Watts
GeForce GTX 1060 120 Watts
Difference: 50 Watts (71%)

Memory Bandwidth

The GeForce GTX 1060, in theory, should be much faster than the GeForce GT 240 GDDR5 1GB overall. (explain)

GeForce GTX 1060 196608 MB/sec
GeForce GT 240 GDDR5 1GB 54400 MB/sec
Difference: 142208 (261%)

Texel Rate

The GeForce GTX 1060 is much (approximately 585%) better at texture filtering than the GeForce GT 240 GDDR5 1GB. (explain)

GeForce GTX 1060 120480 Mtexels/sec
GeForce GT 240 GDDR5 1GB 17600 Mtexels/sec
Difference: 102880 (585%)

Pixel Rate

The GeForce GTX 1060 is much (approximately 1543%) more effective at anti-aliasing than the GeForce GT 240 GDDR5 1GB, and also capable of handling higher resolutions more effectively. (explain)

GeForce GTX 1060 72288 Mpixels/sec
GeForce GT 240 GDDR5 1GB 4400 Mpixels/sec
Difference: 67888 (1543%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

Display Prices

Hide Prices

GeForce GT 240 GDDR5 1GB

Amazon.com

Check prices at:

GeForce GTX 1060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

Display Specifications

Hide Specifications

Model GeForce GT 240 GDDR5 1GB GeForce GTX 1060
Manufacturer nVidia nVidia
Year November 2009 July 2016
Code Name GT215 GP106-400
Memory 1024 MB 6144 MB
Core Speed 550 MHz 1506 MHz
Memory Speed 3400 MHz 8000 MHz
Power (Max TDP) 70 watts 120 watts
Bandwidth 54400 MB/sec 196608 MB/sec
Texel Rate 17600 Mtexels/sec 120480 Mtexels/sec
Pixel Rate 4400 Mpixels/sec 72288 Mpixels/sec
Unified Shaders 96 1280
Texture Mapping Units 32 80
Render Output Units 8 48
Bus Type GDDR5 GDDR5
Bus Width 128-bit 192-bit
Fab Process 40 nm 16 nm
Transistors 289 million 4400 million
Bus PCIe x16 PCIe 3.0 x16
DirectX Version DirectX 10.1 DirectX 12.0
OpenGL Version OpenGL 3.2 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the maximum amount of data (counted in MB per second) that can be transferred over the external memory interface within a second. It's worked out by multiplying the card's interface width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 once again. If DDR5, multiply by 4 instead. The better the memory bandwidth, the faster the card will be in general. It especially helps with anti-aliasing, High Dynamic Range and higher screen resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be processed in one second. This figure is worked out by multiplying the total texture units by the core speed of the chip. The better the texel rate, the better the graphics card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. The number is calculated by multiplying the number of Render Output Units by the clock speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate also depends on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the potential to get to the maximum fill rate.

Display Prices

Hide Prices

GeForce GT 240 GDDR5 1GB

Amazon.com

Check prices at:

GeForce GTX 1060

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Comments

Be the first to leave a comment!

Your email address will not be published. Required fields are marked *


*

WordPress Anti Spam by WP-SpamShield