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GeForce GTX 1060 vs Radeon R9 280

Intro

The GeForce GTX 1060 features clock speeds of 1506 MHz on the GPU, and 2000 MHz on the 6144 MB of GDDR5 memory. It features 1280 SPUs as well as 80 Texture Address Units and 48 ROPs.

Compare that to the Radeon R9 280, which makes use of a 28 nm design. AMD has clocked the core speed at 933 MHz. The GDDR5 memory runs at a speed of 1250 MHz on this particular card. It features 1792 SPUs along with 112 TAUs and 32 ROPs.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

Zcash Mining Hash Rate

GeForce GTX 1060 311 Sol/s
Radeon R9 280 183 Sol/s
Difference: 128 (70%)

3DMark Fire Strike Graphics Score

GeForce GTX 1060 12359 points
Radeon R9 280 7961 points
Difference: 4398 (55%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce GTX 1060 120 Watts
Radeon R9 280 250 Watts
Difference: 130 Watts (108%)

Memory Bandwidth

The Radeon R9 280 should in theory be quite a bit faster than the GeForce GTX 1060 in general. (explain)

Radeon R9 280 240000 MB/sec
GeForce GTX 1060 196608 MB/sec
Difference: 43392 (22%)

Texel Rate

The GeForce GTX 1060 should be just a bit (more or less 15%) faster with regards to texture filtering than the Radeon R9 280. (explain)

GeForce GTX 1060 120480 Mtexels/sec
Radeon R9 280 104496 Mtexels/sec
Difference: 15984 (15%)

Pixel Rate

The GeForce GTX 1060 will be a lot (more or less 142%) better at full screen anti-aliasing than the Radeon R9 280, and should be capable of handling higher screen resolutions while still performing well. (explain)

GeForce GTX 1060 72288 Mpixels/sec
Radeon R9 280 29856 Mpixels/sec
Difference: 42432 (142%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce GTX 1060

Amazon.com

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Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce GTX 1060 Radeon R9 280
Manufacturer nVidia AMD
Year July 2016 March 2014
Code Name GP106-400 Tahiti Pro
Memory 6144 MB 3072 MB
Core Speed 1506 MHz 933 MHz
Memory Speed 8000 MHz 5000 MHz
Power (Max TDP) 120 watts 250 watts
Bandwidth 196608 MB/sec 240000 MB/sec
Texel Rate 120480 Mtexels/sec 104496 Mtexels/sec
Pixel Rate 72288 Mpixels/sec 29856 Mpixels/sec
Unified Shaders 1280 1792
Texture Mapping Units 80 112
Render Output Units 48 32
Bus Type GDDR5 GDDR5
Bus Width 192-bit 384-bit
Fab Process 16 nm 28 nm
Transistors 4400 million 4313 million
Bus PCIe 3.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12.0 DirectX 11.2
OpenGL Version OpenGL 4.5 OpenGL 4.3

Memory Bandwidth: Memory bandwidth is the maximum amount of data (measured in megabytes per second) that can be moved across the external memory interface in a second. It's calculated by multiplying the interface width by its memory speed. If it uses DDR RAM, it must be multiplied by 2 again. If DDR5, multiply by 4 instead. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, HDR and high resolutions.

Texel Rate: Texel rate is the maximum amount of texture map elements (texels) that can be applied in one second. This figure is worked out by multiplying the total amount of texture units by the core clock speed of the chip. The higher this number, the better the video card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second.

Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip can possibly write to its local memory per second - measured in millions of pixels per second. Pixel rate is worked out by multiplying the amount of colour ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - sometimes also referred to as Render Output Units) are responsible for outputting the pixels (image) to the screen. The actual pixel rate is also dependant on quite a few other factors, most notably the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce GTX 1060

Amazon.com

Check prices at:

Radeon R9 280

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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