Compare any two graphics cards:
GeForce GTX 1060 vs Radeon R9 M395X
IntroThe GeForce GTX 1060 uses a 16 nm design. nVidia has clocked the core frequency at 1506 MHz. The GDDR5 memory works at a frequency of 2000 MHz on this model. It features 1280 SPUs along with 80 Texture Address Units and 48 ROPs.Compare all that to the Radeon R9 M395X, which features a GPU core clock speed of 723 MHz, and 4096 MB of GDDR5 RAM running at 1250 MHz through a 256-bit bus. It also is comprised of 2048 Stream Processors, 128 TAUs, and 32 ROPs.
Display Graphs
Power Usage and Theoretical BenchmarksPower Consumption (Max TDP)
Memory BandwidthAs far as performance goes, the GeForce GTX 1060 should in theory be a lot better than the Radeon R9 M395X in general. (explain)
Texel RateThe GeForce GTX 1060 should be quite a bit (more or less 30%) better at anisotropic filtering than the Radeon R9 M395X. (explain)
Pixel RateThe GeForce GTX 1060 should be quite a bit (more or less 212%) faster with regards to FSAA than the Radeon R9 M395X, and should be capable of handling higher resolutions better. (explain)
Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit. Price Comparison
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though. Specifications
Display Specifications
Memory Bandwidth: Memory bandwidth is the largest amount of information (counted in megabytes per second) that can be transferred across the external memory interface in a second. It's worked out by multiplying the bus width by its memory speed. If the card has DDR type RAM, it must be multiplied by 2 again. If DDR5, multiply by ANOTHER 2x. The higher the memory bandwidth, the faster the card will be in general. It especially helps with AA, High Dynamic Range and higher screen resolutions. Texel Rate: Texel rate is the maximum texture map elements (texels) that are processed per second. This number is calculated by multiplying the total texture units of the card by the core speed of the chip. The better this number, the better the card will be at handling texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed per second. Pixel Rate: Pixel rate is the maximum amount of pixels that the graphics chip could possibly write to the local memory in one second - measured in millions of pixels per second. Pixel rate is calculated by multiplying the number of ROPs by the the core speed of the card. ROPs (Raster Operations Pipelines - also sometimes called Render Output Units) are responsible for filling the screen with pixels (the image). The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the max fill rate.
Display Prices
Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.
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