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GeForce 820M vs Radeon RX 480

Intro

The GeForce 820M uses a 28 nm design. nVidia has set the core frequency at 719 MHz. The DDR3 memory is set to run at a frequency of 1000 MHz on this particular card. It features 96 SPUs along with 16 Texture Address Units and 4 Rasterization Operator Units.

Compare that to the Radeon RX 480, which comes with clock speeds of 1120 MHz on the GPU, and 2000 MHz on the 8192 MB of GDDR5 RAM. It features 2304 SPUs as well as 144 Texture Address Units and 32 Rasterization Operator Units.

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Benchmarks

These are real-world performance benchmarks that were submitted by Hardware Compare users. The scores seen here are the average of all benchmarks submitted for each respective test and hardware.

3DMark Fire Strike Graphics Score

Radeon RX 480 13349 points
GeForce 820M 850 points
Difference: 12499 (1470%)

Power Usage and Theoretical Benchmarks

Power Consumption (Max TDP)

GeForce 820M 15 Watts
Radeon RX 480 150 Watts
Difference: 135 Watts (900%)

Memory Bandwidth

In theory, the Radeon RX 480 is 1538% faster than the GeForce 820M in general, due to its greater data rate. (explain)

Radeon RX 480 262144 MB/sec
GeForce 820M 16000 MB/sec
Difference: 246144 (1538%)

Texel Rate

The Radeon RX 480 will be much (approximately 1302%) more effective at anisotropic filtering than the GeForce 820M. (explain)

Radeon RX 480 161280 Mtexels/sec
GeForce 820M 11504 Mtexels/sec
Difference: 149776 (1302%)

Pixel Rate

If running with high levels of AA is important to you, then the Radeon RX 480 is the winner, by a large margin. (explain)

Radeon RX 480 35840 Mpixels/sec
GeForce 820M 2876 Mpixels/sec
Difference: 32964 (1146%)

Please note that the above 'benchmarks' are all just theoretical - the results were calculated based on the card's specifications, and real-world performance may (and probably will) vary at least a bit.

Price Comparison

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GeForce 820M

Amazon.com

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Radeon RX 480

Amazon.com

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Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

Specifications

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Model GeForce 820M Radeon RX 480
Manufacturer nVidia AMD
Year February 2014 June 2016
Code Name GF117 Polaris 10
Memory 2048 MB 8192 MB
Core Speed 719 MHz 1120 MHz
Memory Speed 2000 MHz 8000 MHz
Power (Max TDP) 15 watts 150 watts
Bandwidth 16000 MB/sec 262144 MB/sec
Texel Rate 11504 Mtexels/sec 161280 Mtexels/sec
Pixel Rate 2876 Mpixels/sec 35840 Mpixels/sec
Unified Shaders 96 2304
Texture Mapping Units 16 144
Render Output Units 4 32
Bus Type DDR3 GDDR5
Bus Width 64-bit 256-bit
Fab Process 28 nm 14 nm
Transistors (Unknown) million 5700 million
Bus PCIe 2.0 x16 PCIe 3.0 x16
DirectX Version DirectX 12 DirectX 12.0
OpenGL Version OpenGL 4.5 OpenGL 4.5

Memory Bandwidth: Memory bandwidth is the max amount of information (counted in megabytes per second) that can be moved over the external memory interface within a second. The number is worked out by multiplying the card's bus width by its memory speed. In the case of DDR type memory, the result should be multiplied by 2 again. If it uses DDR5, multiply by ANOTHER 2x. The better the bandwidth is, the faster the card will be in general. It especially helps with anti-aliasing, HDR and high resolutions.

Texel Rate: Texel rate is the maximum number of texture map elements (texels) that can be applied per second. This number is calculated by multiplying the total number of texture units of the card by the core clock speed of the chip. The higher the texel rate, the better the video card will be at texture filtering (anisotropic filtering - AF). It is measured in millions of texels processed in a second.

Pixel Rate: Pixel rate is the most pixels that the graphics card could possibly record to its local memory in one second - measured in millions of pixels per second. The number is worked out by multiplying the amount of ROPs by the clock speed of the card. ROPs (Raster Operations Pipelines - aka Render Output Units) are responsible for drawing the pixels (image) on the screen. The actual pixel rate is also dependant on many other factors, especially the memory bandwidth of the card - the lower the memory bandwidth is, the lower the ability to reach the maximum fill rate.

Display Prices

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GeForce 820M

Amazon.com

Check prices at:

Radeon RX 480

Amazon.com

Check prices at:

Please note that the price comparisons are based on search keywords - sometimes it might show cards with very similar names that are not exactly the same as the one chosen in the comparison. We do try to filter out the wrong results as best we can, though.

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